Template:Corrupted areas
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Corrupted areas (zones/points of interest) can dynamically evolve with the progression of nodes and story arcs.[2][3][4][5][6][7][8]
- Harbingers that exist on Verra as dungeons are where The Ancients are capable of pushing into the material plane. They can continue to do so under the guise of the effects of corruption as it spreads.[9]
- These are sources of NPC events that players need to address before they grow out of hand.[2][10][7]
- Players need to participate in these events to stop the spread of corruption and hold back the intrusion on the material plane.[2][9]
- If players fail to address these corrupted areas, the frequency of NPC events against their node will increase. These can lead to node buildings and services being disabled, increasing the node's vulnerability to node sieges.[11]
- It can be a very detrimental thing if corruption is not addressed; and that's the intent of corruption, is to present a challenge to the players that if not addressed it becomes exacerbated and a problem over time.[11] – Steven Sharif
- Corrupted areas do not confer corruption onto a player. Only PvP related activities lead to player corruption (in the flagging system).[12][13]
- To degree your mortal coil, as we call it, or what some might consider a soul from your character's perspective within this story- can be influenced and can be changed into a shape that's more in tune with corruption; and that's through doing PvP things you can accomplish that.[12] – Steven Sharif
- When it enters the corruption state outside of weather, in that corrupt state, you will probably see a little bit less of the influence of the season because really it's adopting that corruption, which in-and-of-itself is a season.[14] – Steven Sharif
- Corrupted areas will spawn variations of mobs and resources.[2]
- Corrupted resources are only available in corrupted areas or during certain story arcs.[2][3][15][16][17]
- Corrupted resources are only available in corrupted areas or during certain story arcs.[2][3][15][16][17]