Alpha-2

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Guide to Alpha-2.[1]

Alpha-2 is an alpha. This is an actual Alpha. We are not a game where we're just porting over, or translating to another region. This is a proper Alpha. So, as Steven has stated many times, it's not a game. We are here to test and get things moving along.[2]Margaret Krohn

Alpha-2 Node wars PI spot test #6 finale. Alpha-2 screenshot. Image credit: User:Lex

Alpha-2 is really the testing grounds for a lot of the more minute details of how a particular system works; and you can change a lot of those details without actually needing to change the feature that's been developed. These are variables that exist within the code that we have control over so that when we want to iterate upon it it's easy to do iterations: and some of those iterations can feel very impactful to the system overall. So Alpha-2 really is meant to gauge this initial approach and then we're afforded the ability to change that drastically by tuning and changing some of the aspects of the specifics of the system.[3]Steven Sharif

Non-NDA Alpha-2 testing will occur in three phases:[4]

The focus of Alpha-2 testing is on core gameplay loops rather than quality-of-life.[5]

Quality-of-life features and how they relate, I think this is probably the biggest disparity between our player audience right now, our testing audience, and what the purpose of Alpha phase one and two are. It's not to deliver on those quality-of-life issues. That's just the reality. It is truly an alpha, which means that our focus needs to remain on the base gameplay loops- the core gameplay layers that people are interacting on a minute-to-minute basis.[5]Steven Sharif

The cadence of Alpha-2 updates will vary based on the type of update: Hotfixes will be deployed as needed. Minor updates will occur approximately every 3 weeks. Major updates will occur approximately every 6 weeks.[6]

By the end of Alpha-2, the game is expected to be feature complete, but will not be content complete until launch.[7][8][9]

In-game support is expected to be present during Alpha-2 to handle a limited range of support issues. Game masters are expected to be in-game at live launch.[10]

We will have people who will have access to being in-game and helping support if needs be, but our goal for Alpha-2 is we are not going to be assisting at the same capacity that we would be for launch. At launch we do want to have in-game GMS.[10]Margaret Krohn

The intention of Alpha-2 is to be as persistent as possible, but there may be necessary wipes during testing.[11][12][13][14][8][15][16][17] There will be downtime for upgrades and patches.[14][8][9] Any upcoming wipes to specific systems will be communicated in advance.[18]

I do want to be clear that our goal is to not have server wipes in Alpha-2. We want to have persistence. That is the point of the persistence. We may have times where we come down for updates and things like that, but the goal is to not wipe if we don't have to.[14]Margaret Krohn
Q: Will Alpha-2 run alongside with Beta-1 and Beta-2?
A: That's correct. So, when Alpha-2 ends, Beta-1 will start; and then you'll see that those realms will change to be more of a test realm that you can see content that's coming up the line. We may even ask people to join that to test things before it goes to the Beta.[25]Steven Sharif
Q: Is Alpha-2 access going to result in PTR access?
A: Alpha 2 is still intended to morph into the PTR. And if you have Alpha 2 access, for any of the phases, you will have access to all subsequent Alpha-2 testing phages, which includes when it becomes the PTR.[7]Steven Sharif
Alpha-2 phase-2 testing schedule.[29]

From January 8, 2025 until January 13, 2025 at 10 PM Pacific (PT), we will continue to keep service up 24/7 with periods of downtime for hotfixes, and daily restarts happening at 2 AM PT for NA realms, and 2 Central European Time (CET) for EU realms.[29]

Going forward, from January 16, 2025 until May 1, 2025, Alpha Two realms are scheduled to be online for 5+ days a week from Thursdays at 10 AM PT to Mondays at 10 PM PT. Downtime will exist on Tuesdays and Wednesdays.[29]

Opening Alpha Two Access.[24]

Thanks to your glorious feedback, we have made some adjustments as you can see in the above image. We appreciate our community beyond words, and we want you to know that we hear you.[24]Steven Sharif

Phase Release Estimated/Actual date
Alpha-2 Alpha-2 spot testing (NDA).[30][31][32][33] November 2023.[34]
Alpha-2 phase-1 (No NDA).[4][35] October 25, 2024.[36][4][35]
Alpha-2 phase-2 (No NDA).[4] December 20, 2024.[21][37][4]
Alpha-2 phase-3 (No NDA).[4] May 1, 2025.[4]
During the stream, there was some confusion around clarifying that giveaway keys we have done in the past, for example the food contest keys, do not provide access to subsequent alpha/testing phases. However, any keys that have been purchased provide access to subsequent testing phases. So if a user owns a key to any Alpha phase that they have purchased, they also own access to Beta as well.[39]Steven Sharif
Q: How did you justify the $120 price for Alpha-2 phase 1 access?
A: Allowing for an environment that is capable of holding over 100,000 concurrent players is a far different cost profile than having an environment that is only holding 20 or 30,000; and then especially when you compound that with the length of time that we expect Alpha-2 to run, which is at least a year's worth of time... We don't have a board of investors that are contributing to the development of the project. This is a personal endeavor of my own. So, in order to make sure that we are providing players an opportunity to participate in that, we came to the cost analysis of what it takes to achieve the levels of players that we're going to potentially see from an interest perspective.[44]Steven Sharif
  • Alpha-2 servers will be live concurrently alongside the Beta servers. Players who own any purchased Alpha keys (including the new phase keys) will also have access to the Beta servers. This does not include giveaway keys, such as food contest keys.[39][43]

Alpha-2 phase 1

Alpha-2 phase 1 roadmap .[49]

October 25th we will start with our Phase one of Alpha-2 testing. Phase one is going to consist of weekend long tests that run from Friday to Sunday and will occur every weekend, moving forward until Phase two begins.[49]Steven Sharif

Alpha-2 phase-1 is the first phase of Alpha-2 testing.[50]

Especially for phase one, some of these features you will see at the start of phase one and some of them you will see as we expand Phase One with the Cadence updates every six weeks.[59]Margaret Krohn
World
Nodes
At the Phase One level we are going to have five node locations that will be primarily level three however there will be some systems that we will be turning on that are level four systems in order to test during phase one.[66]Steven Sharif
Races
There's a lot that goes into making a race fully playable and that includes making sure that we have all of the 470 plus unique pieces of armor deformed to each one of the races so that when you equip a pauldron or a curias that it is on a unique race: that it's not interpenetrating the race- that it doesn't have some skin weight issues.[81]Steven Sharif
Archetypes
Those archetypes have a combined 130 plus unique abilities, 60 plus unique passives, 22 different status conditions that live across all of those different archetypes.[84]Steven Sharif
Weapons
We have eight unique weapons that each have 30 plus nodes per weapon skill tree.[85]Steven Sharif
PvP
Part of any alpha is going to be that people are less disincentivized, or less deterred from doing bad things because it's a temporary alpha: It is not something that's going to persist, so we're probably going to need to overtune the corruption system a little bit during the alpha in order to make it more debilitating so that type of gameplay is more reflective of how people would be apprehensive to gain corruption when the game goes live.[90]Steven Sharif
You might see a term here you don't understand and that is 'Lawless zones'. We have talked a little bit in the past about a change we made to the open seas being open areas of player combat.[88]Steven Sharif
Systems and Economy
Item deconstruction and repair, this is obviously the primary sink for an open economy like ours, those deconstructions are going to provide unique materials that are necessary in order to craft higher level gear so that's something important to keep in mind.[105]Steven Sharif
Content
On the content side this is something to keep in mind, there is a lot of content here but again, this is from an Alpha perspective. There will be bugs, there will be issues, there will be things that we need to fix and flesh out further.[112]Steven Sharif

Alpha-2 phase 2

Alpha-2 phase 2 roadmap.[24][113]

Doesn't mean all of the things we list as part of those phases are going to be at the start of the phase. It's what we intend to launch during the phase.[114]Steven Sharif

Alpha-2 phase-2 is the second phase of Alpha-2 testing.[115]

  • As of March 7, 2025, approximately 70-80% of the core gameplay loops and approximately 20-30% of content is in place. Combat is representative of the intended gameplay.[116]
I would say probably like 70 to 80% or so of the core gameplay loops are present within the game. But, I would say roughly maybe 20 to 30% % of content is in place and that's what we're moving towards implementing, is fleshing out those systems: Introducing the story arcs and quests, filling out our artisanship systems. But the moment-to-moment gameplay, our combat, that's in a pretty representative state and people can get a good feeling for what Ashes is going to look and play like from a combat perspective as well as our primary I think loop, which is the ability to build the world up through the node system, to elect Mayors, to let them engage in trade and the collection of resources within the world and moving those resources and generating gold, crafting items and hunting animals and making mounts and whatnot. All of those things are what we're right now testing with over 30,000 uh people within the Alpha-2 testing environment. 130,000 people have tried the Alpha 2 already.[116]Steven Sharif
Like we said we have those three week cadences, we have those six week cadences. The six week cadences is when you're going to see those big updates and the three weeks is when you're going to see those bug fixes and things of that sort and you may see little updates here and there with some of the smaller features. But just keeping that in mind, Phase one stuff that's what you can expect as we go through phase one, all the stuff on phase two is what you can expect as we go into phase two, that doesn't mean it's going to be at the start of these phases.[114]Steven Sharif
Zone Expansion
We are going to expand into the sandsquall desert, we are going to expand into the Vandagar Tropics and what this means is POI development is going to land during phase two for those spaces. We are going to have dungeons come online in those spaces for phase two.[131]Steven Sharif
Nodes
Relics are important, we haven't talked about it in a long time but these are node objectives essentially that the citizens communally are responsible to achieve and bring back to the node and they grant benefits.[141]Steven Sharif
+2 Races
+1 Archetype
+4 Weapons
Those weapons obviously come with skills as well, on average around 30 skills per weapon progression.[155]Steven Sharif
Systems
Content
We are going to start seeing the story arcs come alive. Now, we've seen story arcs in the past as part of our development updates: that was standing up the functional system. Right now some of the story arcs are in a testable state, but we do not believe they will be prioritized to a playable state until phase 2.[158]Steven Sharif

Alpha-2 phase 3

Alpha-2 phase 3 roadmap .[175]

Phase three is going to be as we flesh out the world, expand the content and the features and this will run until we reach Beta. This is 24/7 uptime, this is where the game play experience will be much better than what phase one and phase two, at least when it relates to scalability and stability, we are going to have gotten out of the way a lot of the data collection a lot of iteration and reaction towards problems that we would have seen in phase one and phase two and this is going to provide players with now an opportunity and really persistence wipes should not occur in phase three forward. Can they? Yes they can. Should they? No they shouldn't.[175]Steven Sharif

Alpha-2 phase-3 is the final phase of Alpha-2 testing.[175][176]

  • This phase is focused on expanded content and features.[175][177]
  • Phase 3 testing is expected to be open 24/7.[175][177]
  • Phase 3 is expected to last at least 1 year. This is subject to change due to active development.[43]
  • Persistence is the goal for this phase. The plan is to have new fresh start servers rather than wiping, if possible.[178][175]
  • Level cap is expected to rise during this phase.[179]
  • Name reservation is planned for "late" in this phase.[180][181]
  • Other systems, such as monster coins, are expected to come online sometime between phase 3 and the Betas.[182][160]
Anything that you see that's in phase 3 again pertains to the first few months of phase 3 beginning; and then after that, those additional systems will come online sometime between phase 3 and beta.[160]Steven Sharif
+2 Zones
Nodes
+4 Races
+1 Archetype
We will have some elements of the secondary archetype specialization within the Cleric and Tank, these are going to be examples of how augments work, it is not going to be fully fleshed out but it is going to be some examples as we begin to move forward there.[196]Steven Sharif
Weapons
Other weapons and the staff are going to come online at some point throughout phase three of Alpha-2.[198]Steven Sharif
Systems
When you think about what is going to be guild available for phase one, these are going to be the ability to stand up guilds, going to be the ability to invite players to the guilds, to kick players from the guilds, to participate in certain guild content and quests. But when we talk about gaining guild skill points and investing those into certain passive abilities and having guild levels, that's not going to be available until phase three.[199]Steven Sharif
Content
As always, development is moving and subject to change.[226]Steven Sharif

Alpha-2 patch notes

Alpha-2 map

Alpha-2 map.[86]

This map shows the initial area that players can explore and adventure in for the start of Alpha Two. We will add more POIs and biomes as we progress through the testing period.[86]

Alpha-2 will encompass a subsection of the world map.[86]

Alpha-2 starting areas

Alpha-2 divine gateway in the Aelan ruins to the south of the in the Riverlands.[227]

The Aelan ruins in the Riverlands houses the Aelan divine gateway in Alpha-2.[228]

Alpha-2 biomes

Alpha-2 will encompass the following biomes.[86]

Alpha-2 node locations

Nodes present in Alpha-2.[230]

Node Thumbnail Type Location
Aithanahr Icon.Node.Economic.png

Economic

Sandsquall Desert
Azmaran Icon.Node.Religious.png

Divine

Sandsquall Desert
Djinna CombatantIcon.png

Lawless

Sandsquall Desert
Halcyon Icon.Node.Religious.png

Divine

Riverlands
Joeva Icon.Node.Academic.png

Academic

Riverlands
Miraleth Icon.Node.Academic.png

Academic

Riverlands
New Aela Icon.Node.Economic.png

Economic

Riverlands
Squall's End CombatantIcon.png

Lawless

Sandsquall Desert
Sunhaven Icon.Node.Military.png

Military

Sandsquall Desert
Windansea CombatantIcon.png

Lawless

Tropics
Winstead Icon.Node.Military.png

Military

Riverlands

Alpha testing system requirements

Alpha-1 stress testing, March 17, 2021.[231]

These are fully operational NPCs. They have behavior trees, they have AI blackboards; they are functioning as an NPC would; and to my surprise, to everyone's surprise actually, the server handled it quite well: 5000 entities all within a very dense area.[232]Steven Sharif

Minimum and recommended computer specifications for Alpha-2.[233]

Minimum Specs - 1080p
  • Processor: Intel i5 8400 | AMD Ryzen 5 2600
  • Memory: 12GB
  • Graphics: NVIDIA GTX 1070 or equivalent
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 100GB SSD Storage
  • Windows 10/11
Recommend Specs - 1440p
  • Processor: Intel i7 8700 | AMD Ryzen 5 3600
  • Memory: 16GB
  • Graphics: NVIDIA RTX 3070 or equivalent
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 100GB SSD Storage
  • Windows 10/11
Please note that these requirements will change throughout our testing phases.[233]

Alpha-2 NDA

Alpha-1, Alpha-2, Beta-1, Beta-2 releases are not covered by NDA (non-disclosure agreement).[234]

  • The developers will not necessarily announce when NDA testing starts.[31]
We may not always announce when the NDA testing is, because we're not definitive how that testing is going to influence the future testing schedule; and we don't want to set the wrong expectation from a broader audience perspective on what they should be expecting with regards to testing.[31]Steven Sharif

Participation

  • Alpha-0 had over 2,500 participants.[241]
  • Alpha-1 testing had approximately 9,600 participants as of August, 2018.[242][243] There were slightly over 13k participants as of May 31, 2021.[242] There were 5,300 unique logins during the 3 day weekend test of May 27, 2021.[242]
  • As of March 7, 2025 there were 30,000 Alpha-2 phase-2 testers. 130,000 people have tried Alpha-2.[116] Alpha-2 was previously expected to have over 100,000 participants.[44][244][245][246] Previously Alpha-1 and Alpha-2 were expected to have 10,000 participants.[247]
    • In December 2024 there were upwards of 6,000 concurrent users (CCU) on a single realm.[248] Alpha-2 phase-1 was previously expected to support 3,000+ CCU per realm.
    • CCU is expected to ramp to 8-10k per realm as testing progresses.[244][249][250]
We've obviously hit a pretty high concurrency when we initially launched in the Alpha-2 in October of last year. That December we saw upwards of over 6,000 people that were logged in on one Unreal server... I don't know of any other Unreal Engine 5 game that's out that has hit that level of concurrency, so we're very proud of the backend systems we've built to facilitate a massive seamless open-world in Unreal Engine 5 with our custom backend layer; and we're continuing to solidify that to work on performance and optimization as well as stability.[248]Steven Sharif
info-orange.png
This section will be updated as soon as information is made available by the developers.

Alpha-2 goals

Alpha-2 testing goals.[250]

Intrepid is NOT under pressure from publishers, using our own technology and support services, delivering on our vision, and we're hellbent on shaking up the MMORPG genre in the best way possible![250]Margaret Krohn

The overall goals for Alpha-2 testing are scalability, stability, fun (in that order) while always being engaged with the community.[250]

We show what we do, we talk about why and how, and we care about your feedback to the point of changing our game with you, for you.[250]Margaret Krohn

Alpha-2 server wipes

Alpha and Beta server realms will be wiped prior to launch.[28]

As we progress in phase 2, this data helps us with balance, feature prioritization, loop iteration and more. While this period may be a bit painful, it is important to remember that we are watching and making changes to address issues the testing audience is experiencing. At this stage, it is more beneficial for us to allow the current state of phase two rather than wipe. As we approach phase 3, we will try to have addressed most of these pain points, so that a wipe will be beneficial in creating "new data".[251]Steven Sharif
To be clear; The goal from this day forward with Alpha Two will be not to wipe. For phase 3, the goal is to have fresh start servers. This of course may change depending on what issues we find throughout testing.[178]Steven Sharif
Q: How often do we think we'll wipe in Alpha-2?
A: As little as necessary. That is the goal.[12]Steven Sharif

Testing phases

Ashes of Creation testing phases.

In-house testing

Intrepid Studios utilises in-house QA teams as well as multiple contracted QA testing houses to test Ashes of Creation.[264]

We have two contracted QA testing houses that we work with: One in Europe and one in Mexico; and then we have our internal QA teams that are a dozen strong right now as well. So you know, there are many QA testers that we use on the project.[264]Steven Sharif
  • Bots are utilized to assist internal QA testing as required.[265]
We're finding issues that at scale become much easier to find; and even with real players more so than what we find with our bot testing and or with our QA testing, because QA works in conjunction with our bot testing as well.[265]Steven Sharif
  • The developers will not necessarily announce upcoming NDA testing periods.[31]

History

This article contains historical references relating to what was intended to be in Alpha-2.[266][267]

World
Character
Combat
Nodes
We will likely be testing and reflecting different cultural aspects of the node type through commissions that are available through the different narrative types that are available. That will be Military, Divine and Economic, but when it comes to the government systems, that will be scientific to start.[296]Steven Sharif
Naval content will be introduced as an Alpha-2 update.[300][269][267]
Economy
Other
Q: What systems are still needed to be rolled out before Alpha two?
A: I don't think it's at a core level that there's a particular system that has yet to be feature developed. Right now, it's more along the lines of expanding on those features, getting UI support for those features... UI, VFX, audio effects: Those are all big bottlenecks because they tend to occur at the end of the pipeline of content development; and then also ensuring that the interactions are polished and working. So from a large feature perspective- let me think about that, what large feature endeavor is still outstanding on the Alpha-2 front? A lot of it is content. I'm not sure that it's a feature one. I can't think of any large system features that haven't been stood up from a core functional perspective that don't just need expanding on, slash content development on.[314]Steven Sharif
Q: And when you say content, that's like art and implementation and so on?
A: Narrative quests, the assets, the modelling, the particular types of buildings, the armor sets, the creatures, the visual effects, audibility systems. Those are all content that accompany what the code is creating from a mechanical perspective.[315]Steven Sharif

Alpha-2 core features list.[266]

Alpha-2 videos

See also

References

  1. Video, September 27, 2024 (0:00).
  2. Livestream, August 16, 2024 (17:05).
  3. Podcast, July 15, 2023 (5:23).
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 Livestream, August 16, 2024 (15:07).
  5. 5.0 5.1 Interview, February 8, 2025 (57:25).
  6. Livestream, August 16, 2024 (26:02).
  7. 7.0 7.1 7.2 7.3 7.4 Livestream, August 16, 2024 (2:11:10).
  8. 8.0 8.1 8.2 8.3 8.4 Livestream, April 7, 2023 (28:08).
  9. 9.0 9.1 Livestream, July 29, 2022 (1:08:49).
  10. 10.0 10.1 10.2 10.3 10.4 10.5 10.6 Livestream, August 16, 2024 (1:56:35).
  11. 11.0 11.1 11.2 11.3 11.4 Interview, November 10, 2024 (51:09).
  12. 12.0 12.1 12.2 12.3 12.4 12.5 Livestream, October 25, 2024 (1:05:33).
  13. 13.0 13.1 13.2 13.3 13.4 Livestream, August 16, 2024 (17:49).
  14. 14.0 14.1 14.2 14.3 14.4 14.5 14.6 Livestream, April 30, 2024 (1:11:12).
  15. 15.0 15.1 15.2 15.3 server-wipes.png
  16. 16.0 16.1 16.2 16.3 16.4 Livestream, January 18, 2018 (25:22).
  17. 17.0 17.1 alpha and beta phases.png
  18. 18.0 18.1 Livestream, February 28, 2025 (1:28:16).
  19. 19.0 19.1 19.2 19.3 Livestream, November 27, 2024 (1:24:15).
  20. 20.0 20.1 Interview, February 8, 2025 (46:52).
  21. 21.0 21.1 2024-12-20 Alpha-2 Update Notes.
  22. 2024-12-18 Alpha-2 Update Notes.
  23. Podcast, October 12, 2024 (12:23).
  24. 24.0 24.1 24.2 24.3 24.4 24.5 Intrepid Studios - Alpha Two Roadmap and AMA News Article
  25. Livestream, August 16, 2024 (2:12:35).
  26. Livestream, August 16, 2024 (2:11:44).
  27. Livestream, July 29, 2022 (1:10:05).
  28. 28.0 28.1 28.2 server wipe.jpg
  29. 29.0 29.1 29.2 Alpha Two Phase II Testing Schedule.
  30. 30.0 30.1 Livestream, September 29, 2023 (55:34).
  31. 31.0 31.1 31.2 31.3 Interview, July 9, 2023 (26:35).
  32. Livestream, March 31, 2023 (5:57).
  33. Livestream, October 14, 2022 (17:05).
  34. steven-a2-spot-testing-started.png
  35. 35.0 35.1 Intrepid Studios Support - What are the Alpha/Beta Release dates?
  36. 36.0 36.1 steven a2 p1 release.png
  37. steven-a2p2-release.png
  38. roshen-giveaways.png
  39. 39.0 39.1 39.2 Reddit - Confusion around clarifying that giveaway keys we have done in the past.
  40. 40.0 40.1 40.2 40.3 40.4 40.5 Alpha Two Wave Bundles.
  41. Livestream, July 3, 2024 (1:29:18).
  42. roshen-a2-sales.png
  43. 43.0 43.1 43.2 43.3 43.4 43.5 43.6 Reddit - Clarifying A2 Keys Announcement.
  44. 44.0 44.1 Interview, November 10, 2024 (1:06:50).
  45. Livestream, February 26, 2021 (1:08:47).
  46. alpha-1-and-game-time.png
  47. kickstarter subscription.png
  48. Livestream, July 3, 2024 (1:32:05).
  49. 49.0 49.1 Livestream, August 16, 2024 (15:40).
  50. Alpha2Phases.png
  51. 51.0 51.1 51.2 51.3 51.4 Ashes of Creation - Preparing for Alpha Two.
  52. Interview, October 20, 2024 (17:37).
  53. Livestream, August 16, 2024 (15:42).
  54. Interview, October 14, 2024 (12:25).
  55. Livestream, August 16, 2024 (43:14).
  56. 56.0 56.1 Alpha-2 phase 1 server realms.
  57. 57.0 57.1 Livestream, September 27, 2024 (1:01:12).
  58. Livestream, August 16, 2024 (59:26).
  59. Livestream, August 16, 2024 (48:08).
  60. 60.0 60.1 60.2 Livestream, August 16, 2024 (49:14).
  61. 61.0 61.1 Livestream, August 16, 2024 (50:31).
  62. 62.0 62.1 Livestream, August 16, 2024 (50:38).
  63. 63.0 63.1 Livestream, August 16, 2024 (50:55).
  64. 64.0 64.1 Livestream, August 16, 2024 (51:13).
  65. 65.0 65.1 Livestream, August 16, 2024 (51:28).
  66. 66.0 66.1 66.2 Livestream, August 16, 2024 (51:31).
  67. steven-riverlands-nodes.png
  68. Livestream, August 16, 2024 (51:42).
  69. Livestream, August 16, 2024 (52:02).
  70. 70.0 70.1 Livestream, August 16, 2024 (52:04).
  71. Livestream, August 16, 2024 (52:19).
  72. Livestream, August 16, 2024 (52:20).
  73. 73.0 73.1 Livestream, August 16, 2024 (52:21).
  74. Livestream, August 16, 2024 (52:28).
  75. 75.0 75.1 Livestream, August 16, 2024 (52:29).
  76. Livestream, August 16, 2024 (52:34).
  77. Livestream, August 16, 2024 (52:39).
  78. Livestream, August 16, 2024 (52:45).
  79. Livestream, August 16, 2024 (52:56).
  80. Livestream, August 16, 2024 (53:02).
  81. Livestream, August 16, 2024 (53:16).
  82. Livestream, August 16, 2024 (53:55).
  83. 83.0 83.1 83.2 Livestream, August 16, 2024 (54:03).
  84. Livestream, August 16, 2024 (53:03).
  85. 85.00 85.01 85.02 85.03 85.04 85.05 85.06 85.07 85.08 85.09 85.10 85.11 Livestream, August 16, 2024 (54:14).
  86. 86.0 86.1 86.2 86.3 86.4 Blog - Guide to Alpha Two.
  87. 87.0 87.1 87.2 87.3 87.4 Livestream, August 16, 2024 (55:12).
  88. 88.0 88.1 Livestream, August 16, 2024 (55:18).
  89. Livestream, August 16, 2024 (1:52:31).
  90. Interview, October 14, 2024 (17:17).
  91. Livestream, August 16, 2024 (57:51).
  92. Livestream, August 16, 2024 (57:55).
  93. 93.0 93.1 Livestream, August 16, 2024 (58:09).
  94. Livestream, August 16, 2024 (58:11).
  95. 95.0 95.1 95.2 95.3 Livestream, August 16, 2024 (1:04:27).
  96. 96.0 96.1 96.2 Livestream, August 16, 2024 (58:34).
  97. 97.0 97.1 Livestream, August 16, 2024 (58:36).
  98. 98.0 98.1 Livestream, August 16, 2024 (58:41).
  99. Livestream, August 16, 2024 (58:46).
  100. Livestream, August 16, 2024 (59:00).
  101. Livestream, August 16, 2024 (59:02).
  102. Livestream, August 16, 2024 (59:06).
  103. Livestream, August 16, 2024 (59:20).
  104. steven-guild-size.png
  105. Livestream, August 16, 2024 (59:07).
  106. 106.0 106.1 Livestream, August 16, 2024 (1:00:00).
  107. Livestream, August 16, 2024 (1:00:06).
  108. Livestream, August 16, 2024 (1:00:07).
  109. Livestream, August 16, 2024 (1:00:10).
  110. Livestream, August 16, 2024 (1:00:14).
  111. Livestream, August 16, 2024 (1:00:18).
  112. Livestream, August 16, 2024 (59:40).
  113. Livestream, August 16, 2024 (20:49).
  114. 114.0 114.1 114.2 Livestream, November 27, 2024 (1:19:26).
  115. 115.0 115.1 Livestream, August 16, 2024 (1:01:45).
  116. 116.0 116.1 116.2 Interview, March 7, 2025 (2:06).
  117. Phase 2 Features.png
  118. 118.0 118.1 118.2 Interview, January 19, 2025 (57:36).
  119. steven-alpha-2-phase-2-days.png
  120. 120.0 120.1 Interview, February 8, 2025 (41:50).
  121. Livestream, November 27, 2024 (24:01).
  122. 122.0 122.1 122.2 122.3 122.4 122.5 2024-11-27 - Development Update with Alpha Two Giants and Demons.
  123. Livestream, December 19, 2023 (1:25:16).
  124. 124.0 124.1 Interview, January 19, 2025 (1:18:50).
  125. Livestream, November 27, 2024 (1:21:14).
  126. Livestream, November 27, 2024 (1:21:39).
  127. Interview, February 8, 2025 (54:40).
  128. Video, December 20, 2024 (3:30).
  129. Alpha Two Phase Two
  130. Livestream, January 2, 2025 (23:29).
  131. 131.0 131.1 131.2 131.3 Livestream, August 16, 2024 (1:02:55).
  132. Livestream, November 27, 2024 (4:43).
  133. 133.0 133.1 133.2 133.3 133.4 133.5 Livestream, August 16, 2024 (1:03:20).
  134. Interview, January 19, 2025 (1:37:07).
  135. 135.0 135.1 Interview, March 7, 2025 (25:42).
  136. Livestream, November 27, 2024 (1:22:39).
  137. Interview, March 7, 2025 (1:09:48).
  138. Livestream, February 28, 2025 (28:54).
  139. Livestream, August 16, 2024 (1:03:28).
  140. Interview, March 7, 2025 (25:10).
  141. 141.0 141.1 Livestream, August 16, 2024 (1:03:30).
  142. 142.0 142.1 Interview, February 8, 2025 (25:29).
  143. 143.0 143.1 Livestream, November 27, 2024 (29:40).
  144. Livestream, August 16, 2024 (1:03:41).
  145. steven-static-housing.png
  146. 146.0 146.1 Livestream, August 16, 2024 (1:03:45).
  147. 147.0 147.1 Livestream, November 27, 2024 (30:56).
  148. 148.0 148.1 Livestream, August 16, 2024 (1:03:47).
  149. Livestream, November 27, 2024 (24:38).
  150. Podcast, October 12, 2024 (18:23).
  151. 151.0 151.1 151.2 151.3 steven-a2p2-rogue-clarification.png
  152. 152.0 152.1 152.2 152.3 152.4 Livestream, August 16, 2024 (1:03:52).
  153. 153.0 153.1 153.2 Podcast, May 10, 2024 (54:50).
  154. 154.0 154.1 154.2 154.3 Livestream, August 16, 2024 (1:04:00).
  155. Livestream, August 16, 2024 (1:04:05).
  156. steven-reddit-pvp-suppression.png
  157. Podcast, October 12, 2024 (23:34).
  158. 158.0 158.1 158.2 158.3 158.4 158.5 Livestream, August 16, 2024 (1:04:13).
  159. Livestream, August 16, 2024 (1:04:20).
  160. 160.0 160.1 160.2 160.3 Livestream, August 16, 2024 (2:13:26).
  161. Livestream, August 16, 2024 (1:04:47).
  162. 162.0 162.1 162.2 162.3 162.4 Livestream, August 16, 2024 (1:04:49).
  163. Interview, October 20, 2024 (53:17).
  164. Livestream, July 3, 2024 (1:42:50).
  165. Livestream, November 27, 2024 (1:20:35).
  166. 166.0 166.1 Interview, January 19, 2025 (45:19).
  167. Livestream, January 11, 2025 (2:26:49).
  168. Interview, January 24, 2025 (37:45).
  169. 169.0 169.1 Livestream, January 11, 2025 (58:56).
  170. 170.0 170.1 Livestream, January 2, 2025 (2:01:15).
  171. Interview, January 19, 2025 (2:07).
  172. Livestream, January 11, 2025 (44:59).
  173. 173.0 173.1 Livestream, August 16, 2024 (1:05:33).
  174. Livestream, August 16, 2024 (1:05:50).
  175. 175.0 175.1 175.2 175.3 175.4 175.5 175.6 Livestream, August 16, 2024 (22:25).
  176. Livestream, August 16, 2024 (1:07:45).
  177. 177.0 177.1 Phase 3 Features.png
  178. 178.0 178.1 178.2 steven-a2p3-fresh.png
  179. Livestream, August 16, 2024 (2:13:15).
  180. Interview, November 10, 2024 (1:24:35).
  181. Livestream, August 16, 2024 (1:47:14).
  182. Livestream, November 27, 2024 (1:13:09).
  183. 183.0 183.1 183.2 183.3 Livestream, August 16, 2024 (1:08:00).
  184. 184.0 184.1 184.2 Interview, March 7, 2025 (59:23).
  185. Livestream, January 3, 2025 (1:01:26).
  186. Interview, October 20, 2024 (51:15).
  187. 187.0 187.1 187.2 187.3 187.4 187.5 187.6 187.7 Livestream, August 16, 2024 (1:08:50).
  188. steven-node-xp.png
  189. 189.0 189.1 189.2 189.3 Livestream, August 16, 2024 (1:09:02).
  190. Livestream, January 3, 2025 (1:16:22).
  191. 191.0 191.1 191.2 191.3 191.4 Livestream, August 16, 2024 (1:09:12).
  192. Livestream, August 16, 2024 (1:09:08).
  193. 193.0 193.1 Livestream, January 31, 2025 (42:09).
  194. Interview, January 19, 2025 (1:40:03).
  195. 195.0 195.1 Interview, February 8, 2025 (32:03).
  196. Livestream, August 12, 2024 (1:09:08).
  197. 197.0 197.1 197.2 Livestream, August 12, 2024 (1:09:28).
  198. 198.0 198.1 Livestream, August 30, 2024 (1:09:13).
  199. 199.0 199.1 Livestream, August 12, 2024 (1:09:32).
  200. Livestream, August 12, 2024 (1:10:02).
  201. Livestream, August 12, 2024 (1:10:05).
  202. 202.0 202.1 Livestream, February 28, 2025 (1:51:12).
  203. Livestream, January 3, 2025 (42:35).
  204. Livestream, August 12, 2024 (1:10:09).
  205. Livestream, August 12, 2024 (1:10:15).
  206. Interview, February 8, 2025 (1:06:02).
  207. Livestream, August 12, 2024 (1:10:24).
  208. Livestream, August 12, 2024 (1:10:25).
  209. Livestream, August 12, 2024 (1:10:28).
  210. Livestream, August 12, 2024 (1:10:38).
  211. 211.0 211.1 Livestream, August 12, 2024 (1:10:40).
  212. 212.0 212.1 Livestream, August 12, 2024 (1:10:43).
  213. Livestream, February 28, 2025 (1:48:53).
  214. steven-alliances.png
  215. Livestream, January 3, 2025 (1:15:33).
  216. steven-family-summons.png
  217. Interview, January 19, 2025 (0:58).
  218. Livestream, August 16, 2024 (1:53:31).
  219. Livestream, January 3, 2025 (1:23:08).
  220. Interview, January 19, 2025 (10:07).
  221. Interview, January 19, 2025 (1:44:49).
  222. 222.0 222.1 222.2 Livestream, August 12, 2024 (1:10:51).
  223. Livestream, August 12, 2024 (1:11:02).
  224. Livestream, August 12, 2024 (1:11:00).
  225. steven-kickstarter-cosmetics.png
  226. Livestream, August 12, 2024 (1:11:05).
  227. X.com - Welcome to Verra!
  228. Video, May 27, 2022 (3:46).
  229. Video, September 27, 2024 (16:56).
  230. Livestream, September 27, 2024 (43:24).
  231. steven-a1-stress-test.png
  232. Livestream, March 26, 2021 (12:34).
  233. 233.0 233.1 What are the minimum and recommend computer specifications for Alpha Two?
  234. Livestream, January 18, 2018 (49:26).
  235. Livestream, May 31, 2024 (2:25:48).
  236. Livestream, August 30, 2024 (59:19).
  237. Interview, October 14, 2024 (1:28).
  238. steven spot testing NDA.png
  239. Livestream, May 29, 2020 (31:37).
  240. alpha-1-nda-1.png
  241. Interview, August 24, 2018 (12:18).
  242. 242.0 242.1 242.2 steven-a1-participation.png
  243. Livestream, August 17, 2018 (24:07).
  244. 244.0 244.1 Livestream, August 16, 2024 (1:32:19).
  245. a2-participants.png
  246. Livestream, January 27, 2023 (11:05).
  247. 247.0 247.1 247.2 Livestream, November 17, 2017 (28:50).
  248. 248.0 248.1 Interview, March 7, 2025 (4:15).
  249. 249.0 249.1 Livestream, August 16, 2024 (5:12).
  250. 250.0 250.1 250.2 250.3 250.4 250.5 250.6 250.7 250.8 Livestream, August 16, 2024 (3:36).
  251. Ashes of Creation Reddit - Steven's response to request for a wipe.
  252. Alpha one test schedule, Mar 12, 2021.
  253. Livestream, November 30, 2020 (7:27).
  254. 254.0 254.1 Kickstarter packages.
  255. MMOGAMES Interview, 2017-09-8.
  256. beta 0.png
  257. Intrepid pre-order pack.
  258. Adventurer pre-order pack.
  259. PAX West 2017 Alpha package.
  260. PAX West 2017 Beta package.
  261. Newsletter - Pre-order packages are ending reminder.
  262. Ashes of Creation cosmetic store.
  263. steven-mail-ru.png
  264. 264.0 264.1 Podcast, October 12, 2024 (13:20).
  265. 265.0 265.1 Interview, October 14, 2024 (20:53).
  266. 266.00 266.01 266.02 266.03 266.04 266.05 266.06 266.07 266.08 266.09 266.10 266.11 266.12 266.13 Livestream, March 31, 2023 (1:24:21).
  267. 267.00 267.01 267.02 267.03 267.04 267.05 267.06 267.07 267.08 267.09 267.10 267.11 Podcast, September 29, 2021 (59:29).
  268. Livestream, April 29, 2022 (56:24).
  269. 269.0 269.1 269.2 269.3 269.4 269.5 Livestream, October 14, 2022 (6:38).
  270. Livestream, April 29, 2022 (32:29).
  271. 271.0 271.1 Blog: Creative Director's Letter, October 16 2020
  272. Newsletter, 2018-08-7
  273. Livestream, April 7, 2023 (13:35).
  274. Livestream, March 29, 2024 (2:31:06).
  275. 275.0 275.1 steven-a2-biomes.png
  276. Livestream, April 7, 2023 (22:15).
  277. Interview, July 9, 2023 (1:49:39).
  278. Video, March 31, 2022 (0:00).
  279. Livestream, April 7, 2023 (54:02).
  280. Livestream, December 19, 2023 (1:41:54).
  281. Livestream, January 28, 2022 (15:35).
  282. Interview, July 9, 2023 (1:11:29).
  283. Interview, July 9, 2023 (1:06:53).
  284. 284.0 284.1 Livestream, April 7, 2023 (1:14:05).
  285. Livestream, October 14, 2022 (15:44).
  286. 286.0 286.1 286.2 286.3 Podcast, September 29, 2021 (23:00).
  287. Livestream, March 28, 2020 (1:41:11).
  288. Interview, October 20, 2018 (12:38).
  289. Livestream, 2018-04-8 (AM) (2:17).
  290. steven-family-summon-2.png
  291. Interview, October 20, 2018 (0:00).
  292. Livestream, May 31, 2024 (1:56:49).
  293. Livestream, September 24, 2021 (1:18:06).
  294. Livestream, September 24, 2021 (1:19:17).
  295. Podcast, May 10, 2024 (59:07).
  296. 296.0 296.1 Podcast, May 10, 2024 (44:33).
  297. steven--town-vs-city.jpeg
  298. Steven Quote 5.png
  299. Livestream, April 29, 2022 (21:00).
  300. Interview, July 9, 2023 (1:28:32).
  301. Livestream, September 27, 2018 (54:02).
  302. Interview, February 7, 2021 (35:30).
  303. Livestream, June 30, 2022 (1:17:34).
  304. Livestream, April 29, 2022 (25:16).
  305. Livestream, February 25, 2022 (1:10:00).
  306. Livestream, May 31, 2024 (1:43:29).
  307. Interview, July 9, 2023 (1:52:20).
  308. Livestream, January 28, 2022 (7:26).
  309. Livestream, December 23, 2021 (40:53).
  310. Livestream, December 23, 2021 (50:50).
  311. steven-bear-a2.png
  312. Livestream, April 30, 2024 (1:10:16).
  313. Livestream, October 31, 2018 (47:44).
  314. Interview, July 9, 2023 (1:11:53).
  315. Interview, July 9, 2023 (1:13:08).