Rooted

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Icon.Rooted.png

Rooted is a movement crowd control status effect in Ashes of Creation.[1][2]

  • Dispellable: Yes
  • Persists: Relog
  • Stacks: 50
Effect description
Rooted
Related skills
Skill Icon Origin Description
Air Strike Icon.Air Strike.png Ranger Leap a great distance forward and into the air while firing three projectiles in a line along the path, each dealing (150%🢆) Physical damage to targets hit. Targets hit that are Snared become Rooted, and all Snared stacks on those targets are consumed.
Bear Trap Icon.Bear Trap.png Ranger Spawn a trap at the target location, which arms after 1 second. When an enemy triggers the trap, they take (50%🢆) Physical damage and become Rooted. Targets hit that are Snared become Rooted for 3 seconds, and all Snared stacks on those targets are consumed, increasing the rooted duration by 1 seconds per stack consumed.
Chains of Restraint Icon.Chains of Restraint.png Cleric Conjure a circle of radiant chains at target location for 8 seconds that deals (40%🢆) Radiant damage every second and applies to targets within the area of effect. Each Weakened target hit by the initial pulse becomes Rooted.
Vine Field Icon.Vine Field.png Ranger Summon a vine field at target location. Targets in the area take (125%🢆) Physical damage and become Rooted. Each target can only be hit once per instance. For each target hit by the initial tick that is Bleeding, 1 stack is consumed and that target becomes Hemorraging.

See also

References