Template:Character sculpting

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Sculpting in the Alpha-2 character creator (first pass).[1]

Clayton and I tag-teamed on this one. We really wanted to give players that feeling that they were grabbing and pulling and sculpting their own character; especially with more minute details. I mean, it would have been easy to give character- players 100 sliders, but it feels better to have a much more tactile response, like clicking and dragging and pulling all these points around.[2]Zachary Mallet

Sculpting micro adjustments with the Alpha-2 character creator (first pass).[3]

Zach mentioned how much variation we achieve through the customization features. A lot of that is achieved through what Steven is playing with right now: with these dots that are appearing; and the reason why those are dots instead of the little plates that you see highlighted on the character is because these are actually changing the shape of the character's features altogether. Plates are used for moving things around and it sort of maps exactly to your input; and that's why that pick map or the plates feel so nice. Then you can click on those dots and drag those around and actually change the shape of a feature altogether.[3]Clayton Stamper

Sculpting provides the ability to customize different segments of any part of the body in the character creator.[1]

  • Plates are used for moving features around.[3]
  • Dots are use to change the shape of the character's features altogether.[3]

Examples:

  • Adjusting the length and proportions of limbs.[1][4]
  • Sizes of calves and thighs.[1][4]
  • Adjustments will allow a character to appear more feminine or masculine.[5]
  • 1.0 1.1 1.2 1.3 Video, March 31, 2022 (15:21).
  • Video, March 31, 2022 (15:40).
  • 3.0 3.1 3.2 3.3 Video, March 31, 2022 (16:23).
  • 4.0 4.1 Livestream, January 28, 2022 (59:48).
  • Livestream, May 22, 2017 (54:32).