Difference between revisions of "Races"

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[[Ashes of Creation]] offers nine playable [[Races|races]].<ref>[https://ashesofcreation.wiki/File:Race_Chart.png Race breakdown]</ref>
 
[[Ashes of Creation]] offers nine playable [[Races|races]].<ref>[https://ashesofcreation.wiki/File:Race_Chart.png Race breakdown]</ref>
  
* [[Aela Humans]] (Kaelar and Vaelune)
+
* [[Aela Humans]] ([[Kaelar]] and [[Vaelune]])
* [[Pyrian Elves]] (Empyrean and Py’Rai)
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* [[Pyrian Elves]] ([[Empyrean]] and [[Py’Rai]])
* [[Kaivek Orcs]] (Ren’Kai and Vek)
+
* [[Kaivek Orcs]] ([[Ren’Kai]] and [[Vek]])
* [[Dunzenkell Dwarves|D&uuml;nzenkell Dwarves]] (D&uuml;nir and Nik&uuml;a)
+
* [[D&uuml;nzenkell Dwarves]] ([[D&uuml;nir]] and [[Nik&uuml;a]])
 
* [[Tul'nar]]
 
* [[Tul'nar]]
  

Revision as of 06:10, 15 October 2017

box warning orange.pngThis page is currently a draft.
Eight of the nine races in Ashes of Creation.
Py'rai themed divine gateway

Races

Ashes of Creation offers nine playable races.[1]

Racial influence

A player's choice of race will influence additional features of gameplay.[2]

  • Each race will have different base stats.
  • Racial augments may be applied to primary Archetype skills.
  • Races are not gender or Class locked.
  • Some classes may work better with certain races but nothing is enforced.

Racial influence on nodes

A Node's architecture is determined by the primary race that contributes to its development.[3]

Starting zones

Players will be able to choose their starting Divine gateway.[4]

Notes