Lightning damage
(Redirected from Lightning)
Jump to navigation
Jump to search
Lightning damage is a damage type in Ashes of Creation.[1][2]
- Related skills
Skill | Icon | Origin | Description |
---|---|---|---|
Aftershock | ![]() |
Mage | Casting Chain Lightning on a primary target with Staggered causes the attack to trigger again for (125%🢆) Lightning damage. |
Amplified Lightning Strike | ![]() |
Mage | Lightning Strike applies up to 10 additional stacks of Shocked based on its charge level when cast. Additionally, if cast at full charge, lightning strike will also hit other nearby targets at base power. |
Ball Lightning | ![]() |
Mage | Create a large ball of charged electricity that travels slowly forward, rapidly dealing (50%🢆) Lightning damage and applying Volatile to enemies it overlaps with. |
Chain Lightning | ![]() |
Mage | Release a powerful streak of lightning that hits your primary target and then chains outward to up to 5 nearby enemies from that target, dealing (225%🢆) Lightning damage to each and applies 10 stacks of Shocked to targets with Volatile. Aftershock |
Elemental Empowerment | ![]() |
Mage | Remove your current elemental empowerment. |
Lightning Strike | ![]() |
Mage | Held ability: Charge up a bolt of lightning to unleash upon your target, dealing (100%🢆) Lightning damage based on how long it was charged. Applies 15 stacks of Shocked to target. Amplified Lightning Strike |
Prismatic Beam | ![]() |
Mage | Channel a powerful beam in front of you that periodically deals (50%🢆) Magical damage and has additional effects based on your Elemental Empowerment: Fire: Apply Burning for (25%🢆) Fire damage per hit. Ice: Apply Chilled for 1 second per hit. Lightning: 33% chance per hit to trigger an arcing bolt that bounces up to 2 times, dealing (35%🢆) Lightning damage and applying Volatile for 1.5 seconds to targets hit. Arcane (no empowerment): Each hit drains 1 Mana per target, returning up to 5 Mana to the caster. |
Saga | ![]() |
Bard | Complete your tale with a grand finale, consuming all of your current themes. The specific saga you have access to is determined by the combination of your current themes. |
Sagas: Volume II | ![]() |
Bard | Unlock additional Saga combinations: The Horrors of the Void ( Theme of Tragedy ![]() ![]() ![]() ![]() ![]() ![]() |
Shatter | ![]() |
Mage | When you deal lightning damage to a recently Frozen target, they are dealt a bonus 300% ice damage. Shattered can only be triggered once every 4 seconds per caster against the same target.[3] |
- Related status effects
Effect | Icon | Description |
---|---|---|
Aftershock | ![]() |
Casting Chain Lightning on a primary target with Staggered causes the attack to trigger twice. |
Amplified Lightning Strike | ![]() |
Lightning Strike applies up to 10 additional stacks of Shocked based on its charge level when cast. Additionally, if cast at full charge, lightning strike will also hit other nearby targets at base power. |
Elemental Empowerment | ![]() |
You become empowered by the element of your last cast elemental ability, gaining an empowerment buff: Elemental Empowerment: Fire Elemental Empowerment: Ice Elemental Empowerment: Lightning |
Elemental Empowerment: Lightning | ![]() |
Weapon combo finishers deal (35%🢆) Lightning damage, apply Volatile, arc to up to 3 nearby enemies, and reset the cooldown of Lightning Strike. |
Elemental status effects | ||
Enchant Weapon: Lightning | ![]() |
A mage has enchanted your weapon. Weapon combo finishers deal (35%🢆) Lightning damage, apply Volatile, and arc to up to 3 nearby enemies. |
Frozen | ![]() |
Cannot move or rotate for 6s. |
Sagas: Volume II | ![]() |
Unlock additional Saga combinations: The Horrors of the Void ( Theme of Tragedy ![]() ![]() ![]() ![]() ![]() ![]() |
Shatter | ![]() |
When you deal lightning damage to a recently Frozen target, they are dealt a bonus (300%🢆) Ice damage. Shattered can only be triggered once every 4 seconds per caster against the same target. |
Shocked | ![]() |
Incoming direct attacks proc an additional (25%🢆) Lightning damage and consume a stack. Lasts 6s. |
Staggered | ![]() |
|
Volatile | ![]() |
-15% Magical Mitigation. Lasts 6s. Duration can be extended up to 15 seconds by subsequent applications. |
Wounded | ![]() |
Reduces healing received by 5% per stack, up to a maximum of 50% at 10 stacks. Lasts 15s. |