Difference between pages "File:ashes of creation.png" and "Template:Underrealm"
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+ | [[File:underrealm concept.png|thumb|400px|Underrealm concept art.<ref name="underrealm">[https://www.kickstarter.com/projects/1791529601/ashes-of-creation-new-mmorpg-by-intrepid-studios/posts/1883925 Kickstarter $1,750,000 Stretch Goal Unlocked, 13 May 2017.]</ref>]] | ||
+ | The [[Underrealm]] is a rich [[Environments|environment]] where bio-luminescence abounds in the fauna and flora that exist here. These deep caverns and underground valleys provide new destinations for civilization to develop. Bringing the [[Nodes|node]] system into the depths of the world may awaken darker creatures than the surface.<ref name="underrealm"/> | ||
+ | |||
+ | == Underrealm environment == | ||
+ | |||
+ | * [[Underrealm]] environments will be vast.<ref name="livestream-1-june-2017">[https://youtu.be/zlcA95B122w?t=1471 Livestream, 1 June 2017 (24:30).]</ref> | ||
+ | ** [[Caravans]] should be able to operate as they do above ground. | ||
+ | ** If there's insufficient room for [[Dragons]], another mount type may be utilized. | ||
+ | |||
+ | * [[Seasons]] above ground will affect the Underrealm.<ref name="livestream-1-june-2017"/> | ||
+ | ** This will not be a one-to-one correlation: for example, it won't snow in the Underrealm. | ||
+ | ** Tunnel flooding and other effects will be related to the weather above ground. | ||
+ | |||
+ | == Underrealm resources == | ||
+ | |||
+ | * Resources will be different in the Underrealm.<ref name="livestream-1-june-2017"/> | ||
+ | ** This will affect [[Farming]] and [[Animal husbandry]] professions. | ||
+ | ** Since players may only have one [[Freeholds|Freehold]], they must choose their [[Artisan classes|Artisan]] specializations accordingly if they wish to place it in the Underrealm. |
Revision as of 15:53, 20 October 2017
The Underrealm is a rich environment where bio-luminescence abounds in the fauna and flora that exist here. These deep caverns and underground valleys provide new destinations for civilization to develop. Bringing the node system into the depths of the world may awaken darker creatures than the surface.[1]
Underrealm environment
- Underrealm environments will be vast.[2]
- Seasons above ground will affect the Underrealm.[2]
- This will not be a one-to-one correlation: for example, it won't snow in the Underrealm.
- Tunnel flooding and other effects will be related to the weather above ground.
Underrealm resources
- Resources will be different in the Underrealm.[2]
- This will affect Farming and Animal husbandry professions.
- Since players may only have one Freehold, they must choose their Artisan specializations accordingly if they wish to place it in the Underrealm.
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current | 14:58, 20 October 2017 | 1,014 × 575 (866 KB) | Lex (talk | contribs) |
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