Difference between pages "Monster coins" and "Template:PvX"

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[[Ashes of Creation]] is a [[PvX]] game.<ref>[https://www.urbandictionary.com/define.php?term=pvx Urban dictionary definition of PvX.]</ref> Players will naturally encounter both [[PvP]] and [[PvE]] elements.<ref name="livestream-12-May-2017">[https://youtu.be/yzBxKoH7erU?t=1504 Livestream, 12 May 2017 (25:04)]</ref>
  
<youtube alignment="right" container="frame" dimensions="400" description="[[Ashes of Creation]] [[Monster coins|Monster Coin]] system, 25 May 2017.">https://youtu.be/1At83ext_b8</youtube>
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* There will not be different [[PvP]] and [[PvE]] gear types.<ref>[https://youtu.be/tqsybteR44Q?t=906 Livestream, 3 May 2017 (15:15).]</ref>
 
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* All stats relate to a player's combat effectiveness in [[PvX]].<ref>[[File:pvx stats.png|350px]]</ref>
[[Monster coins]] enable players to play as monsters within the [[Events|event]] system. This ranges from playing friends as a horde of zombies, to becoming a massive [[Dragons|dragon]].<ref name="monster_coins">[[File:kickstarter monster coins.png|350px]]</ref>
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* There is a balance between PvP and PvE in [[Ashes of Creation]].<ref name="livestream-5-May-2017-33:25">[https://youtu.be/3UIqmWTGZ2k?t=2004 Livestream, 5 May 2017 (33:25).]</ref>
 
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** Some servers may be may be more PvP focused than others.
== Monster coin events ==
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** [[Progression]] in the game might require PvE elements.
 
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** Both [[PvP]] and [[PvE]] oriented players will have many activities within those experiences.
[[Monster coins|Monster coin]] events are system spawned [[Events|events]]. They are structured in a way to prevent groups from gaming the system.<ref name="spawn">[[File:monster event spawned.png|350px]]</ref> There are tiers of events denoting the caliber of the monsters being spawned.<ref name="monster_coins"/>
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** The developers are hesitant to state that a player could ''purely'' focus on one or the other.
 
 
# [[Legion]] are common events.
 
# [[Elite]]
 
# [[Epic]] events are of truly fitting proportions.
 
 
 
== Use of monster coins ==
 
 
 
* Monster coins are only usable during [[#Monster coin events|monster coin events]].<ref name="siege1">[[File:monster sieges.png|350px]]</ref>
 
** Events do not occur before sieges.<ref name="siege2">[[File:monster siege before.png|350px]]</ref>
 
** Events do not occur during sieges.<ref name="siege1"/>
 
* Two different monster coins can not be used on the same monster player during the same event.<ref name="id">[[File:monster coin id.png|350px]]</ref>
 
* Some events have monsters that can be taken over by multiple players.<ref name="id"/>
 
* If no players participate in a monster event, the monsters will be run by AI.<ref name="AI">[[File:monster event AI.png|350px]]</ref>
 
* Citizens of the [[Node]] being attacked by the monster may not participate in the monster coin event.<ref name="livestream-3-May-2017">[https://youtu.be/tqsybteR44Q?t=2186 Livestream, 3 May 2017 (36:25).]</ref>
 
 
 
== Obtaining monster coins ==
 
 
 
Monster coins are obtainable from:
 
 
 
* Rare drops in-game.<ref name="origin">[[File:monster coin origin.png|350px]]</ref>
 
* Purchasable from the [[Cosmetic store|cosmetic store]].<ref name="origin"/>
 
 
 
== Impact of monster events ==
 
 
 
* Monster events only affect certain buildings, services and NPCs<ref name="livestream-3-May-2017"/> within a node.<ref name="events">[[File:monster events.png|350px]]</ref>
 
 
 
== Rewards from monster coin events ==
 
 
 
* Cosmetics are the only rewards available to players from this event.<ref name="spawn"/>
 
* Cosmetic rewards resemble the creature that was being controlled.<ref name="livestream-3-May-2017"/>
 
* Monster coins are not [[Economy#Player trading|tradeable]].<ref name="spawn"/>
 
 
 
== Monster coin progression ==
 
 
 
* There is a progression system that levels a player's monster skills based on how often they participate in monster events.<ref name="leveling">[[File:monster coin leveling.png|350px]]</ref>
 
 
 
{{Notes}}
 
 
 
[[Category:Player interaction]][[Category:Encounters]][[Category:Events]]
 

Revision as of 19:52, 21 October 2017

Ashes of Creation is a PvX game.[1] Players will naturally encounter both PvP and PvE elements.[2]

  • There will not be different PvP and PvE gear types.[3]
  • All stats relate to a player's combat effectiveness in PvX.[4]
  • There is a balance between PvP and PvE in Ashes of Creation.[5]
    • Some servers may be may be more PvP focused than others.
    • Progression in the game might require PvE elements.
    • Both PvP and PvE oriented players will have many activities within those experiences.
    • The developers are hesitant to state that a player could purely focus on one or the other.
  • Urban dictionary definition of PvX.
  • Livestream, 12 May 2017 (25:04)
  • Livestream, 3 May 2017 (15:15).
  • pvx stats.png
  • Livestream, 5 May 2017 (33:25).