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Difference between revisions of "Design pillars"

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== Risk vs Reward ==
 
== Risk vs Reward ==
  
== Notes ==
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[[Category:Development]]

Revision as of 06:56, 16 October 2017

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The design of Ashes of Creation adheres to five main pillars.[1]

Engaging and Immersive Story

Reactive World

Player Interaction

Player Agency

Risk vs Reward

References