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Difference between revisions of "Design pillars"
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== History == | == History == | ||
− | There were originally ''four'' design pillars: [[Economy]], [[Nodes]], [[ | + | There were originally ''four'' design pillars: [[Economy]], [[Nodes]], [[Risk vs reward|Meaningful conflict]] and [[Engaging and immersive story|Narrative]].<ref>[https://youtu.be/tqsybteR44Q?t=689 Livestream 3 May 2017 (11:33).]</ref> |
== See also == | == See also == |
Revision as of 02:31, 2 April 2018
The design of Ashes of Creation adheres to five main pillars.[1]
History
There were originally four design pillars: Economy, Nodes, Meaningful conflict and Narrative.[2]