Difference between pages "Template:Caravans" and "Caravans"

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[[File:caravan.jpg|350px|thumb]] The caravan system is an [[PvP/World PvP#|open world PvP]] system that revolves around opportunity and risk.<ref>[https://www.ashesofcreation.com/about/ About Ashes of Creation]</ref> Caravans facilitate the transfer of goods for players wishing to turn a profit. Initiating a caravan from one [[Nodes|node]] to another will create an objective that players will need to defend while it moves along its chosen route to the selected destination.
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{{Caravans}}
  
* Caravans are initiated by players with a diverse choice of routes and launch windows, making them difficult to "zerg".<ref>[[File:caravan zerg.png|350px]]</ref>
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== Notes ==
* Caravans will have carrying capacity limits and customisable stats, such as defensive points, speed and number of hired NPC guards.<ref name="caravan_video">[https://youtu.be/qnk1sfUXaEw?t=2441 Ashes of Creation livestream, 22 May 2017 (40:41)]</ref>
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* Caravans create an [[World_PvP#PvP battlegrounds|open PvP zone]] that flags players for combat (purple).<ref>[[File:caravan zone.png|350px]]</ref> Players will be able to state their intentions to attack or defend via a user interface.<ref>[[File:caravan UI.png|350px]]</ref>
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<references/>
* Caravans are for transfer of personal goods, quests and supplies to build castles and nodes.<ref>[[File:caravan types.png|350px]]</ref>
 
* A group will be required to successfully attack a caravan.<ref name="caravan_video"/>
 
* Caravans are physical and can run you over.<ref>[[File:caravan physics.png|350px]]</ref>
 
* If a caravan is destroyed, it will drop a portion of the goods it is transporting.<ref name="caravan_video"/>
 

Revision as of 06:57, 13 October 2017

Alpha-2 caravan being escorted to the Miraleth node.[1]

The Caravan System is a major aspect of the economy in Ashes of Creation. While the rewards can be great for moving massive amounts of Commodities and other materials across the world of Verra, players can choose to be Caravan attackers or defenders, making these hotspots for PvP battles.[2]

Caravans are vehicles that facilitate the transfer of cargo across Verra.[4][5][6][7][8][9][10][11][12]

Caravans are the induction of emergent gameplay, which means you cannot predict the situation you're going to be in when you use a caravan. That's part of the risk: The risk is the unknown. If you could predict it then your ability to mitigate that risk would unfortunately remove that dynamic- that ratio of risk versus reward.[13]Steven Sharif

Notes