Merchants
Merchant NPCs (also called Vendors) are present from the first stage of node development (Expedition).[2]
- Merchant NPCs are identified by a golden shimmer on their nameplates.[3]
- Merchant NPCs will in general be able to buy items from players.[4]
List of merchant NPCs
- Agricultural Supply Vendors
- Alchemy Vendors
- Animal Husbandry Vendors
- Arcane Engineering Vendors
- Armorsmithing Vendors
- Black market vendors
- Caravan Managers
- Carpentry Vendors
- Citizenship Vendors
- Cookhouse Vendors
- Cooking Vendors
- Equipment vendors
- Farming Vendors
- Fishing Vendors
- Guild commodity vendors
- Guild merchants
- Herbalism Vendors
- Hideworks Vendors
- Hunting Vendors
- Jeweler Vendors
- Laboratory Vendors
- Leatherworking Vendors
- Lumber Milling Vendors
- Lumberjacking Vendors
- Marketplace Vendors
- Mayor merchants
- Metalworking Vendors
- Mining Vendors
- Node citizen merchants
- Node commodities vendors
- Player Commodity Vendors
- Scribe Vendors
- Smithy Vendors
- Stonemasonry Vendors
- Stoneworks Vendors
- Tailoring Vendors
- Tanning Vendors
- Tavern NPCs
- Textile Mill Vendor
- Textile Mill Vendors
- Town Hall Administrators
- Weaponsmithing Vendors
- Weaving Vendors
- Woodshop Vendors
Reputation with merchants
Good actions, such as completing buy orders, commissions, and caravan trips, can cause a character to gain positive node reputation. Bad actions taken, such as failing certain quests, may result in gaining negative reputation. This reputation is gained or lost on a per-node basis.[5][6][7]
- Whether you're a citizen or not, you can establish reputation within a node; and the way you establish that reputation is by completing buy orders, completing commissions and quests, and even completing caravan trips there or out of there. Different interactions that you would do with the node can yield you reputation within that particular node.[5] – Steven Sharif
- Node reputation applies to both node citizens and non-citizens.[5]
- Excessive negative reputation may cause a character to be deemed enemy of the state of a node.[7]
- Negative reputation may open up certain quest lines that the darker, seedier side of the world are interested in.[7]
- The more good aligned or civilization building aligned tasks that you complete, you get higher positive reputation. But if you get low or bad reputation you could be deemed enemy of the state of a node. You could be deemed a bad actor and it might raise prices for you, but it also might open up certain quest lines that the darker, seedier side of the world are interested in.[7] – Steven Sharif
Certain NPCs and node vendors will react differently to player characters based on their reputation within the node or with "factions" within the node (such as social organizations).[8][9][7][10]
- Node reputation affects access to certain node vendors, specific goods or services that they sell, and the pricing of those items.[6][7]
- Higher node reputation can unlock rarer commissions.[5]
- NPC guards will kill corrupted players on sight.[11]
- Node reputation is a separate mechanic that also deals as a predicate for the vendors that you have access to as a player. And so you can establish that node reputation by doing certain activities within the node, by progressing within certain social organizations, or certain religions within the node; and then that predicate serves as your access either to items granularly within a vendor's access table, or to just vendors as a whole. It just depends; and there's different thresholds you have to meet across different vendors.[6] – Steven Sharif
- NPCs will add a player to their hate list if that player heals, buffs or otherwise assists any player on their hate list.[12]
Tavern NPCs

The way that the tavern NPCs are going to work is you'll have patrons of either in-node taverns that will have the ability to list items as part of that NPC's merchant store and those items will mainly be around food and drink; and those types of craftable things that are relevant to these taverns; and those items will grant buffs based on proximity. And then additionally players can build taverns on their freeholds- we've discussed this in the past- they will list their craftable foods and drinks and whatnot with their NPC at that tavern as well; and players who interact with that can purchase them- have a drink at the tavern, eat some food at the tavern; and that'll give them a buff for a period of time as long as they remain proximity of that freehold.[4] – Steven Sharif
Tavern NPCs ("bartenders") are merchants that are present in Taverns in nodes and on freeholds.[4][13]
- Tavern NPCs sell food, drinks, and other crafted items that have been made for that tavern. Consuming these items will grant buffs for a period of time, providing the character remains in proximity to the tavern.[4][13]
You're going to probably want to sell items to other players more than necessarily tavern merchants but they'll be there as well.[4] – Jeffrey Bard
Player merchants
Player stalls, personal shops, and auction houses enable buying from and selling to other players.[14]
- Player merchants will not be able to be placed on ships.[15]
Player stalls | Personal shops | Auction houses | |
---|---|---|---|
Cost |
| ||
Location |
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|
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Player presence | N/A | ||
Storage |
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Advertising |
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|
|
PvP |
|
N/A |
Visuals
2023-12-02 2018-04-01
See also
References
- ↑ Video, August 31, 2023 (25:00).
- ↑ Blog - Know Your Nodes - The Basics.
- ↑ Video, May 31, 2020 (5:25).
- ↑ 4.0 4.1 4.2 4.3 4.4 Livestream, January 29, 2021 (1:11:29).
- ↑ 5.0 5.1 5.2 5.3 Livestream, February 29, 2024 (57:27).
- ↑ 6.0 6.1 6.2 Livestream, August 31, 2023 (1:06:01).
- ↑ 7.0 7.1 7.2 7.3 7.4 7.5 Livestream, December 23, 2021 (1:26:36).
- ↑ Livestream, July 28, 2023 (1:19:55).
- ↑ Livestream, February 24, 2023 (1:22:04).
- ↑
- ↑ Livestream, February 28, 2020 (1:14:38).
- ↑ Livestream, November 17, 2017 (29:45).
- ↑ 13.0 13.1 Livestream, June 4, 2018 (14:13).
- ↑ 14.0 14.1 14.2
- ↑
- ↑ 16.0 16.1 Livestream, May 10, 2017 (16:36).
- ↑ 17.0 17.1 17.2
- ↑ 18.0 18.1 18.2 18.3 18.4 Livestream, July 31, 2020 (1:34:06).
- ↑ 19.0 19.1 19.2 Livestream, October 16, 2017 (59:39).
- ↑ 20.0 20.1 20.2
- ↑ 21.0 21.1 21.2 21.3 Livestream, May 30, 2019 (1:26:16).
- ↑ Interview, July 8, 2020 (55:05).
- ↑ 23.0 23.1 23.2 23.3 Know Your Nodes: Economic Node Type.
- ↑ 24.0 24.1 24.2 Livestream, October 30, 2020 (1:03:52).
- ↑ 25.0 25.1 25.2 25.3 Livestream, October 30, 2020 (1:04:59).
- ↑ 26.0 26.1
- ↑ Livestream, May 10, 2017 (35:16).
- ↑ Interview, July 8, 2020 (57:46).
- ↑ Livestream, April 30, 2020 (1:14:44).
- ↑