Underwater
Underwater content will be accessible, not cumbersome.[3]
- Characters are able to utilize their abilities while in the water.[1]
- Stamina does not limit swimming, however breath does.[4]
- Navigational instruments are available to allow ships to detect movement under the water, such as aquatic mounts.[5]
Treasures may be obtained through fishing and by exploring naval content.[6][7]
Underwater breathing
Mechanics for breathing underwater:[3]
Death by drowning is possible.[8][9]
- Players that drown will respawn on shore.[8]
Aquatic mounts
Aquatic mounts are Tier A mounts[12] that may be obtained from taming underwater creatures.[13]
- Aquatic mounts are faster in water and slower on land.[14]
- Aquatic mounts will be able to fully traverse naval areas and water areas.[15]
- An intrepid explorer could choose to traverse on his tide snapper alone.[15] – Sarah Flanagan
- Aquatic mounts will have utility skills that are useful in fishing, such as fish finding.[15]
- Mounts will have skills that relate to fishing in some way shape or form, least the water mounts. Whether that be getting out to a particular area, whether it be like some type of fish finding or chumming the area. There could even be benefits while fishing in the water while mounted, like, you're on the back of your turtle out there just sitting in the water casting your rod, or your line.[16] – Steven Sharif
Underwater dungeons
Underwater dungeons are part of Ashes of Creation naval content.[18]
Underwater nodes
Underwater points of interest that have NPC structures may appear to be like cities, but they will not be nodes.[19]
- There won't be nodes underwater or in the water.[20]
Coastal/island nodes

There will be healthy amounts of sea content within the coastlines of the continents that does not fall into the "open sea" area.[22] – Steven Sharif
There will be nodes along the coast and on islands.[20]
- These nodes will have specific water oriented influences and abilities, services, questlines, that relate to the seas.[20]
- Coastal nodes change the spawn tables of the nearby water content and can also trigger specific events.[23]
- Harbors in coastal nodes will have quest lines that relate to the ocean and nearby islands.[23]
- It may be possible to siege a coastal city by sea.[24]
Island chains are part of Ashes of Creation naval content.[25][26]
See also
References
- ↑ 1.0 1.1 Livestream, July 31, 2020 (1:42:41).
- ↑ Livestream, January 29, 2021 (1:00:57).
- ↑ 3.0 3.1 Livestream, May 19, 2017 (38:46).
- ↑ Livestream, September 30, 2020 (55:39).
- ↑ Livestream, October 14, 2022 (30:12).
- ↑ Podcast, April 11, 2021 (36:43).
- ↑
- ↑ 8.0 8.1 Livestream, April 29, 2022 (1:08:27).
- ↑ Livestream, July 28, 2017 (50:22).
- ↑ Video, September 30, 2020 (8:32).
- ↑ Ashes of Creation Twitter: Travel with an aquatic mount.
- ↑
- ↑
- ↑ Video, September 30, 2020 (6:38).
- ↑ 15.0 15.1 15.2 Livestream, September 30, 2020 (16:31).
- ↑ Livestream, March 31, 2022 (1:22:01).
- ↑
- ↑ Livestream, May 17, 2017 (30:53).
- ↑ Livestream, 2018-04-8 (AM) (18:29).
- ↑ 20.0 20.1 20.2 Livestream, 2018-04-8 (PM) (1:01:28).
- ↑ Livestream, August 17, 2018 (58:53).
- ↑ 22.0 22.1
- ↑ 23.0 23.1 Interview, July 19, 2020 (48:05).
- ↑ Livestream, May 19, 2017 (37:51).
- ↑ Livestream, May 17, 2017 (30:53).
- ↑ Kickstarter - We Just Broke $1,500,000!