Player businesses

Ashes of Creation community empowered Wiki
Jump to navigation Jump to search
Shop sign concept art.[1]

Our business owner system... grants players a meaningful existence in the world and rewards them for their persistence, dedication and survivability.[2]Steven Sharif

Player stalls, personal shops, and auction houses enable buying from and selling to other players.[3]

Player stalls Personal shops Auction houses
Player presence
  • An attendant NPC is assigned to the stall. Character does not need to be online or at the stall.[13][5][6]
  • Player must be online and present at the shop.[13][6]
  • Players are not able to be attacked or robbed while occupying their player stall inside the limits of a node.[8]
  • Material losses may occur if the node's warehouse is destroyed during a node siege.[17][18][19][14]
  • Players may be killed while occupying their personal shop and are subject to material loss due to normal death penalties.[14]

Player stalls

Niküan player stall concept art.[20]

If there were ever a cornerstone serving as the bedrock of Niküan trade, then this modest stall would be it. Stacked from floor to thatched roof with all manner of catch, it is prepped for a full day of commerce and trade. Here, haggling is not merely a suggestion, but a requirement.[20]

Player stalls (also called Kiosks and rental stalls) are rentable locations near the unique building in an Economic node[10], in Marketplaces (the constructible building available for placement by mayors of any Town (stage 4) node or higher), or as business buildings on freehold plots.[22][11]

All nodes do have the ability to spawn player stalls. If you're not an economic node and you don't have a market- that's essentially your unique building- then you can construct essentially what is I guess would be called a... marketplace; and that marketplace will then come with certain services and it will come with a certain number of stalls. The economic node as I recall has the ability to construct an auction house and the auction house serves through the economic means the ability to list and sell items and that comes with additional stalls as well for the players.[11]Steven Sharif

Renting a player stall enables players to sell items as well as provide repair and enchanting services, even when they are not online.[5]

  • Player stalls are rentable by node citizens.[6]
    • Player stalls may be utilized for a period of time based on the price paid to rent the stall.[5]
  • Player stalls are linked to a player's warehouse.[14]
  • Players are not able to be attacked or robbed while occupying their player stall inside the limits of a node.[8]
  • Player stalls do not require the attendance of the character or for that character to be online.[6]
    • An attendant NPC is assigned to the stall.[14][5] This may be an "image" of the player.[16]
  • Bulletin boards that list the items available in player stalls can be accessed from anywhere in the region.[16]
    • These give the location of the stall so players can travel there and purchase the items.
  • Stall sales are also listed in auction houses.[3]
    • This may no longer be accurate.[7]
  • Players are able to input required items for repair and also purchase required materials for that repair.[23]
  • Player stalls may still operate during node siege declaration. This is subject to testing.[24]

Personal shops

Certificates to place Personal shops (player-owned shops) may be purchased by citizens and non-citizens from Economic nodes.[7][8][9]

  • When a character creates a personal shop, a billboard pops up above them with a custom advertisement message for items or services available on that character's person. Purchasers can interact directly with the character to purchase these items or services.[13]

A player shop is where you have a certificate to essentially create a shop with your character and a little billboard will pop up above you as you sit down for that shop and advertise a custom message that you want say that has to sell things and/or services that are on your person. So players can then come up to you and they can interact with you. So you reside yourself to that shop.[13]Steven Sharif

Auction house

Alpha-1 Auctioneer NPC.[26]

If a Node is the Vassal Node of an Economic Node, an Auctioneer NPC appears in that Vassal Node. The Auctioneer allows players to list non-resource/processed materials in the Parent Node’s Auction House, but players cannot bid on items from this Auctioneer. These resources and processed materials must be stored within an Economic Node in order to be listed in that Node’s Auction House. In order to bid, they must still travel to the Auction House in the Parent Node.[12]

Auction houses enable players to list items at specific node locations.[27]

  • Previously this was stated to be at the economic node in which the auction house is located. The new quote may not necessarily contradict this statement.[10]
Auction houses allow items and resources to be listed for sale at a specific node location.[27]Steven Sharif
  • A listing fee will be charged to list items in the auction house.[10]
  • Vassal nodes of the auction house node will be able to view items that are listed on that auction house, regardless of node type of the vassal node.[10]
    • This will be possible through an auctioneer emissary NPC in that node.[10]
    • Items cannot be listed in non-economic vassal nodes.[10]
  • Items listed are also visible in community boards (bulletin boards).[7]
That's probably how it's going to be surfaced... Your your mayor is going to have to build it for you.[29]Jeffrey Bard

Auction house locations

Auction houses accompany unique node buildings in Economic nodes.[12]

Freehold businesses

Business buildings.[32]

If you want to offer sales and services to players visiting your Freehold, consider making room for business buildings. Setting up a potion vendor near a popular hunting area of the game may make your Freehold a destination for adventuring players. There are numerous services your Freehold can offer to other players, such as item shops, consumables within taverns, and resting inns. These services can work without the owner being present.[33]

Business buildings are freehold or node buildings that provide items and services to players.[34][35][36][32][37]

Maintaining businesses requires licensing and payments to the node your Freehold is associated with. This permitting system allows for a certain number of buildings to be constructed on a Freehold. Permits can be obtained from the same node the Freehold was certified from, and buildings that require permits will have an additional upkeep cost.[33]

List of business buildings

Real estate

Players buy the deeds for housing from the node itself, or may buy and sell properties from other players.[39][40][41][42][43]

  • The developers are considering an auction-based method for listing new properties that become available for purchase when a node advances.[44] Currently freeholds may be acquired via auction.[33][45][46][47][32][48]
    • A grace period will occur before the housing becomes available for auction.[44]
    • Bids will then be accepted starting at a minimum reserve value that is based on the number of citizens in that node.[44]
    • At the end of the auction, the highest bidder will win the house.[44]
  • Housing will have a base price that scales with the number of citizens in the node.[49]
    • There is no cap on the price of player-originated housing sales.[50]
    • In-node housing will be at a premium, and is expected to be hotly contested.[43]
    • The more apartments that have been purchased in a node, the higher the price scales.[51]
We're establishing a real estate market that players can invest in and then sell within the in-game economy, but also they are a resource that's subject to removal through the sieging system as well, so there's a bit of risk implied there but the idea is that this is something for players to strive for.[53]Steven Sharif
  • Housing ownership can default back to the node if the owner fails to pay their property taxes. A balance and penalties will be charged to the new purchaser of the home in the manner of a "foreclosure process".[49]
  • Players will not be able to exceed their allotment of housing in the game.[59]
info-orange.pngSome of the following information has not been recently confirmed by the developers and may not be on the current development roadmap.
  • Rental and leasing concepts are under consideration.[59]

Player to player trading

There will be player to player trading in Ashes of Creation.[60][61][62]

Q: Will Ashes of Creation have player-to-player trading? Will there be anything stopping me from gifting a friend that's fresh to the game a bunch of in-game money to help them get on their feet quickly?
A: There won't be anything to stop you from doing that.[61]Steven Sharif
The nature of player to player trading already introduces that in an open economy game... that is why we have measures to attempt and heat flag suspicious transactions, active gms and other honeypot systems/agents that will be active in discovering those types of cheaters.[60]Steven Sharif

Escrow system

info-orange.pngSome of the following information has not been recently confirmed by the developers and may not be on the current development roadmap.
We're going to have a UI... you're gonna put the resources in or they're gonna put the resources in. It'll be like an escrow system and then once [the job] is complete you'll get the item they'll get the money.[72]

Artisan classes

Artisan classes and their professions.
Gathering professions Processing professions Crafting professions
Gathering professions in Ashes of Creation: Processing professions in Ashes of Creation: Crafting professions in Ashes of Creation:

Artisan classes allow a player to specialize in one or more of the three artisan skill trees: Gathering, Processing, and Crafting.[73]

Within each of the three artisan classes lies different professions.[74]

A character may only master one of the three parent artisan classes.[74]

  • It is possible to master up to two professions within this mastered artisan class per character (subject to testing).[78][77][79][75]
  • A character will be able to achieve up to tier 3 or tier 4 proficiency in professions that are not mastered.[77]
When it comes to balancing a system that's something that we do during testing phases. When it comes to architecting the system itself and identifying the areas in which certain certain professions excel, where they interact with ancillary systems, their interconnectivity across the artisanship system as a whole, the important part there is to identify how that the interconnectivity lives with the other professions in the artisanship system. And what type of reliance you have on particular professions to complete the path of crafting or introduction of new items into the economy.[77]Steven Sharif

Artisan classes and their professions are not affected by a character's religion, or class.[80][81]

  • Race likely won't affect the artisan system.[80][81] Certain influences may instead be housed in a background selection that isn't intrinsically tied to race.[80]

Gathering professions

Gathering professions in Ashes of Creation:

Processing professions

Processing professions in Ashes of Creation:

Crafting professions

Crafting professions in Ashes of Creation:

Artisan supply chain

AshesOfCreation Screenshot 009.jpg

Artisans within Ashes of Creation must choose a path in their artisan skill tree. This inter-dependency establishes a supply chain from raw materials to finished product.[86][87] Each stage of the chain may require caravans to transport goods from one artisan to another.[88]

  1. Obtaining raw materials:[89]
  2. Refining the raw materials with the Processing profession.[87]
  3. Crafting the finished product using its crafting recipe.[87]

As a crafter you're going to want to know where certain recipes can be fulfilled; which nodes have the capability of creating what you've processed material that you've gathered for; and then you're going to want to plan out your route to either transit the goods there or make sure that you're situated in the area so that you can go out collect and build in that area as well. So there's a lot of planning that's going to be necessary.[92]Steven Sharif

Share market

Stock exchanges (also called Stock markets and Share markets) enable players to buy and sell shares in Nodes, Guilds and Social organizations.[93][94][95]

info-orange.pngSome of the following information has not been recently confirmed by the developers and may not be on the current development roadmap.
  • There is no regulatory commission to restrict the purchase and sale of stocks.[96]


Node taxes

Alpha-2 Node treasury work-in-progress advanced node taxes UI.[97]

As the node levels up, you're gonna get access to deeper controls on the taxes, so that you as a Mayor can incentivize players to come to your node to do certain things. If you're a node that loves smithing, you're probably going to want to lower your taxes on artisanship to incentivize players to be here. But then you might want to drive up taxes on other avenues that players aren't necessarily coming to your node for, but are using out of convenience.[97]Chris Justo

Mayors are able to set a generalized node tax rate as well as overrides for different activities within their node. Mayors gain additional taxation controls as their node advances.[97][98]

Tax revenue only goes toward funding node development. This cannot be withdrawn by the mayor or any other player.[108][103]

Regent nodes take a cut of taxes from various activities that occur within their vassal node structure.[108][109]

  • This tax doesn't necessarily impact the individual citizen, because citizen's tax levels are determined by their node, but the node's finances are affected by the taxation levied by its parent nodes.[109]

Housing taxes

When a node reaches stage 3 (Village) and a player run government has formed, all player housing will pay taxes.[110]

Maintaining businesses requires licensing and payments to the node your Freehold is associated with. This permitting system allows for a certain number of buildings to be constructed on a Freehold. Permits can be obtained from the same node the Freehold was certified from, and buildings that require permits will have an additional upkeep cost.[33]

Housing foreclosures

Housing foreclosures result from failing to pay property taxes or other fees.[112][33]

  • Non-payment of taxes will put the housing into a default status. The player will have a period of time to settle the debt before the housing is foreclosed.[112]
  • The developers are considering allowing pre-payment of housing taxes and/or allowing auto deduction of tax from a designated location, such as their personal inventory or warehouse.[113]
If you don’t pay taxes and other fines, your Freehold property will be foreclosed. When a Freehold is foreclosed on, stored and placed props like furniture are returned to the previous owner. Materials that were stored on a Freehold will be included in the auction for the Deed to that Freehold.[33]

See also


  1. Livestream, June 28, 2019 (51:37).
  2. Podcast, April 23, 2018 (29:56).
  3. 3.0 3.1 3.2 3.3 steven-player-stalls-shops.png
  4. steven-shops-on-ships.png
  5. 5.0 5.1 5.2 5.3 5.4 Livestream, May 10, 2017 (16:36).
  6. 6.0 6.1 6.2 6.3 6.4 steven-player-stalls-shops-online.png
  7. 7.00 7.01 7.02 7.03 7.04 7.05 7.06 7.07 7.08 7.09 7.10 7.11 Livestream, July 31, 2020 (1:34:06).
  8. 8.0 8.1 8.2 8.3 8.4 8.5 Livestream, October 16, 2017 (59:39).
  9. 9.0 9.1 9.2 9.3 9.4 9.5 steven-player-shops-placement.png
  10. 10.00 10.01 10.02 10.03 10.04 10.05 10.06 10.07 10.08 10.09 10.10 10.11 Livestream, May 30, 2019 (1:26:16).
  11. 11.0 11.1 11.2 Interview, July 8, 2020 (55:05).
  12. 12.00 12.01 12.02 12.03 12.04 12.05 12.06 12.07 12.08 12.09 12.10 12.11 Know Your Nodes: Economic Node Type.
  13. 13.0 13.1 13.2 13.3 13.4 Livestream, October 30, 2020 (1:03:52).
  14. 14.0 14.1 14.2 14.3 14.4 14.5 Livestream, October 30, 2020 (1:04:59).
  15. 15.0 15.1 15.2 15.3 steven-ah-purchases.png
  16. 16.0 16.1 16.2 Livestream, May 10, 2017 (35:16).
  17. Interview, July 8, 2020 (57:46).
  18. Livestream, April 30, 2020 (1:14:44).
  19. siege spoils.png
  20. 20.0 20.1 Ashes of Creation Instagram, 2020-08-19.
  21. Livestream, May 29, 2020 (1:00:57).
  22. Livestream, June 30, 2023 (25:05).
  23. player stall repair.png
  24. Livestream, October 30, 2020 (1:06:09).
  25. Ashes of Creation Store: Confectioner’s Delight.
  26. Livestream, March 28, 2020 (1:04:49).
  27. 27.0 27.1 steven-auction-houses.png
  28. Livestream, June 30, 2023 (1:13:53).
  29. 29.0 29.1 Livestream, March 26, 2021 (1:15:03).
  30. 30.0 30.1 Ashes of Creation - The visuals.
  31. economic-metro-linking.png
  32. 32.0 32.1 32.2 32.3 32.4 Development Update with Freehold Preview.
  33. 33.00 33.01 33.02 33.03 33.04 33.05 33.06 33.07 33.08 33.09 33.10 33.11 33.12 Blog: Exploring the Boundless Opportunities of Freeholds.
  34. 34.0 34.1 Blog: Development Update with Village Node.
  35. Livestream, August 31, 2023 (50:25).
  36. steven-freehold-businesses.png
  37. Freehold buildings.png
  38. Interview, July 9, 2023 (33:55).
  39. 39.0 39.1 steven-selling-freeholds.png
  40. 40.0 40.1 Livestream, June 26, 2020 (47:32).
  41. Livestream, June 26, 2020 (54:03).
  42. MMOGames interview, January 2017
  43. 43.0 43.1 Node series part II – the Metropolis.
  44. 44.0 44.1 44.2 44.3 Livestream, May 12, 2017 (55:01).
  45. 45.0 45.1 Livestream, June 30, 2023 (1:12:07).
  46. 46.0 46.1 Livestream, June 30, 2023 (14:09).
  47. 47.0 47.1 Livestream, June 30, 2023 (13:10).
  48. 48.0 48.1 Video, June 30, 2023 (21:22).
  49. 49.0 49.1 Livestream, June 26, 2020 (53:41).
  50. Interview, July 8, 2020 (33:34).
  51. Livestream, May 12, 2017 (52:01).
  52. Livestream, June 26, 2020 (1:02:12).
  53. 53.0 53.1 Livestream, June 30, 2023 (1:15:34).
  54. stevenclarification.png
  55. Livestream, May 19, 2017 (32:23).
  56. steven-freehold-sales.png
  57. Livestream, June 26, 2020 (56:08).
  58. Livestream, June 30, 2023 (1:20:20).
  59. 59.0 59.1 Livestream, May 30, 2019 (1:23:41).
  60. 60.0 60.1 60.2 steven-rmt.png
  61. 61.0 61.1 Livestream, May 15, 2017 (10:32).
  62. Livestream, January 18, 2018 (46:56).
  63. Livestream, February 24, 2023 (1:12:24).
  64. Livestream, October 28, 2022 (24:28).
  65. Livestream, April 30, 2021 (1:14:49).
  66. Interview, July 19, 2020 (1:12:37).
  67. Livestream, November 17, 2017 (38:35).
  68. Massively OP, 2017-06-1
  69. Livestream, February 9, 2018 (20:40).
  70. Livestream, August 26, 2022 (1:20:17).
  71. Livestream, July 29, 2022 (3:21).
  72. 72.0 72.1 Livestream, May 10, 2017 (32:22).
  73. artisan classes.png
  74. 74.0 74.1 artisan mastery1.png
  75. 75.0 75.1 Livestream, May 24, 2017 (32:07).
  76. Podcast, April 11, 2021 (44:29).
  77. 77.0 77.1 77.2 77.3 Livestream, April 29, 2022 (1:13:00).
  78. steven-mastery-cap.png
  79. Livestream, July 26, 2019 (1:09:46).
  80. 80.0 80.1 80.2 Livestream, February 24, 2023 (1:18:05).
  81. 81.0 81.1 Livestream, August 28, 2020 (2:05:21).
  82. Livestream, July 18, 2017 (37:25).
  83. Livestream, April 7, 2023 (1:00:55).
  84. Livestream, October 28, 2022 (1:32:38).
  85. Livestream, July 31, 2020 (1:31:11).
  86. Interview, July 20, 2020 (20:17).
  87. 87.0 87.1 87.2 87.3 Livestream, May 10, 2017 (8:22).
  88. Livestream, May 10, 2017 (6:12).
  89. 89.0 89.1 89.2 89.3 89.4 Livestream, May 8, 2017 (20:41).
  90. Livestream, July 18, 2017 (38:30).
  91. Livestream, May 26, 2017 (26:00).
  92. Interview, May 11, 2018 (24:18).
  93. 93.0 93.1 steven-stock-markets.png
  94. 94.0 94.1 Livestream, May 17, 2017 (11:27).
  95. 95.0 95.1 95.2 Stock Exchange.jpg
  96. 96.0 96.1 Interview, October 20, 2018 (5:51).
  97. 97.0 97.1 97.2 97.3 97.4 97.5 97.6 97.7 Video, August 31, 2023 (28:04).
  98. Livestream, March 28, 2020 (1:03:38).
  99. steven-tavern-games-1.png
  100. steven-tavern-games-2.png
  101. 101.0 101.1 Interview, July 9, 2023 (54:46).
  102. 102.0 102.1 102.2 Livestream, June 30, 2023 (1:45:22).
  103. 103.0 103.1 103.2 103.3 Tax spending.png
  104. Livestream, August 31, 2023 (15:51).
  105. 105.0 105.1 Interview, July 9, 2023 (38:14).
  106. 106.0 106.1 Interview, March 27, 2020 (0:30).
  107. Video, April 5, 2018 (41:48).
  108. 108.0 108.1 Livestream, August 26, 2022 (1:10:16).
  109. 109.0 109.1 Interview, May 11, 2018 (57:02).
  110. House Tax.png
  111. steven-freehold-building-permits.png
  112. 112.0 112.1 Livestream, August 31, 2023 (24:13).
  113. Livestream, July 28, 2023 (1:29:07).
  114. Livestream, May 24, 2017 (42:22).