Mayoral caravans
Mayoral caravans (also referred to as Trade caravans, or Node-to-node trade caravans) are launched by Mayors to trade node commodities with other nodes in exchange for service building upgrades and bespoke buffs.[2][3][4][5][1][6]
- Just wait until the node-to-node trade system becomes available for Mayors, where you can now use your treasury to purchase node-specific commodities that can be traded on the node-to-node trade network and in return give you necessary resources from successful trade completions, where you can then spend those resources on bespoke buffs and upgrades for the buildings you have. So there's going to be a need to utilize that treasury of yours that you've accumulated to purchase these commodities that then can be traded on the node-to-node trade house.[2] – Steven Sharif
- Nodes answering node-to-node trade requests must have a trade agreement or alliance with the requesting node.[2][3][4][5][1][6][7]
- Node commodities are traded with other nodes via mayoral caravans.[8][9][10]
- Once the mayor initiates a node-to-node trade order with another node, a system driven caravan is spawned to transit the goods. These caravans will have a unique appearance specific to the node (of origin) and may appear on the map when they are launched (as a world event).[2][3][4][1]
- Those caravans that... are taking those trades will be very unique looking to the node; and we are considering the idea of showing the trade caravan on the map when it's launched from the node, if it's a part of that node-to-node trade. So, just thinking thinking about how many people are going to try to destroy that caravan to take the goods inside.[2] – Steven Sharif
Trade agreements
Trade agreements are established by Mayors to trade node commodities between nodes via mayoral caravans.[2][3][4][5][1][6][7]
- There are a limited number of trade agreements that a node can have.[4]
- Mayoral caravans may only be initiated between nodes with trade agreements or alliances.[4][1]
- Trade agreements affect reputation between the nodes.[9][11]
- Guilds may enter into trade agreements within a guild alliance.[12]
- Mercenary guilds will be a viable way forward for different organizations. I think there will be a lot of business to be had with that; and one of the systems in our trade agreements is creating an escrow for those particular type of arrangements that we're looking into.[13] – Steven Sharif
Trade routes

For example: this node over here might have access to cotton as a resource and when that node processes that cotton it might be some very nice type of linen that only that node, or very rarely nodes would have access to. So when you initiate a trade route, you're bringing its supplies that the mayor has requested because they're trying to build, let's say a specific type of service building, or they're trying to unlock a blueprint that they have access to now to build up their node.[5] – Steven Sharif
Trade routes in Ashes of Creation refer to.
- Economic relationships between nodes established by Mayors.[5][1]
- Trade agreements are established to trade node commodities between nodes via mayoral caravans.[2][3][4][5][1][6][7]
- From a diplomatic standpoint the ability for the mayor or citizens to set up NPC routed trade routes between nodes as a trade agreement or as a diplomatic process.[5] – Steven Sharif
- Roads for the transit goods via the caravan system.[14]
- You might have a mountain pass and during winter that mountain pass is always closed and so the trade routes on land change with caravans and that's something that can not only exist on a cyclical level but also dynamically based on player activity.[14]
Node commodities
Node commodities are node-specific commodities that are used to construct, upgrade, and maintain node service buildings.[9][10]
- Node commodities exist solely within a node's inventory and do not exist in player inventories.[20]
- The node generates these things we call node commodities, which are functionally node resources. Node resources are used- we spend them on buildings: to build them and upgrade them, on maintenance. You can trade them with other nodes.They're super useful to the node and increasing its quality.[9][10] – Chris Justo
- Node commodities can also be traded with other nodes (via mayoral caravans) in exchange for needed resource types.[8][9][10]
- The node can use these resources as well to trade with other nodes that might have resource types that you need available to them.[8] – Steven Sharif
List of node commodities
Visuals
See also
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Video, July 15, 2019 (2:12).
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Interview, January 19, 2025 (43:43).
- ↑ 3.0 3.1 3.2 3.3 3.4 Video, September 29, 2023 (2:59).
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 Livestream, August 31, 2023 (2:10:23).
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 Podcast, September 29, 2021 (8:38).
- ↑ 6.0 6.1 6.2 6.3 Livestream, June 30, 2017 (53:57).
- ↑ 7.0 7.1 7.2 City hall.
- ↑ 8.0 8.1 8.2 Livestream, August 31, 2023 (1:02:35).
- ↑ 9.0 9.1 9.2 9.3 9.4 Blog: Development Update with Village Node.
- ↑ 10.0 10.1 10.2 10.3 Livestream, August 31, 2023 (59:43).
- ↑ Livestream, August 31, 2023 (44:21).
- ↑ Livestream, January 11, 2019 (1:04:32).
- ↑ Livestream, 2018-04-8 (AM) (18:59).
- ↑ 14.0 14.1 Video, May 27, 2022 (17:15).
- ↑ Livestream, August 26, 2022 (1:26:58).
- ↑ Livestream, 2018-04-8 (PM) (1:20:03).
- ↑ Livestream, August 23, 2017 (28:22).
- ↑ Livestream, May 17, 2017 (30:53).
- ↑ Kickstarter - We Just Broke $1,500,000!
- ↑ Livestream, August 31, 2023 (1:01:10).