Escrow system

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info-orange.pngSome of the following information has not been recently confirmed by the developers and may not be on the current development roadmap.

An escrow system is planned to prevent griefing in the crafting system.[1]

We're going to have a UI... you're gonna put the resources in or they're gonna put the resources in. It'll be like an escrow system and then once [the job] is complete you'll get the item they'll get the money.[1]

Player merchants

Player stalls, personal shops, and auction houses enable buying from and selling to other players.[2]

Player stalls Personal shops Auction houses
Cost
  • Listing fee.[8]
Location
Player presence
  • An attendant NPC is assigned to the stall. Character does not need to be online or at the stall.[11][3][4]
  • Player must be online and present at the shop.[11][4]
N/A
Storage
Advertising
PvP
  • Players are not able to be attacked or robbed while occupying their player stall inside the limits of a node.[6]
  • Material losses may occur if the node's warehouse is destroyed during a node siege.[15][16][17][12]
  • Players may be killed while occupying their personal shop and are subject to material loss due to normal death penalties.[12]
N/A

Player to player trading

There will be player to player trading in Ashes of Creation.[19][20]

Q: Will Ashes of Creation have player-to-player trading? Will there be anything stopping me from gifting a friend that's fresh to the game a bunch of in-game money to help them get on their feet quickly?
A: There won't be anything to stop you from doing that.[19]Steven Sharif

Crafting

Alpha-1 Forge concept art.[22]

Crafting and gathering is a very important component of the economy that players will have direct control over. Whether you wish to build a sprawling plantation around your house, or wish to travel the vast wilderness in search of treasure and resources. There are many tools available to the crafters of our world. Regardless of how you gather your resources, we believe that every item that exists in the world should in some way reflect its creator. As such, there will be extreme versatility in our crafting system – giving crafters the ability to create unique items that represent their strengths and weaknesses.[23]

Crafting is one of the artisan classes in Ashes of Creation. It is a driving force for the game economy.[24]

It's unlikely that organized parties will be able to get all of the materials they need to craft every piece of equipment from farming open world dungeons alone.[33]Cody Peterson
Anything that you want to bring into existence in the world is going to be built by players: Whether that is Ships, Siege engines, Weapons, Armor, etc.[34]Jeffrey Bard

There will not be a labor or energy system in Ashes of Creation.[35]

There is no labor or energy system in Ashes. However, that's not to say that crafting will not be difficult. Crafting is very difficult; but it is because it is difficult that it will be very rewarding as well.[35]Steven Sharif

See also

References