Cosmetic store
The Cosmetic store enables players to purchase Cosmetics for use in Ashes of Creation.[3] The cosmetic store offers limited time, limited quantity items to help sustain game development.[4]
- Equitable cosmetics, both from a quantity and quality standpoint, are achievable through in-game means.[4]
- Nothing in the cosmetic store will be pay to win.[5]
Nothing in our shop will ever be pay to win as we believe this practice greatly hurts the MMORPG genre.[5]
- Cash shop cosmetics will offer a diverse selection of unique looks.[6]
I want to incentivize purchase in the cosmetic shop for sustainability of what expansions we have intended, since we are not a box cost. I want to incentivize purchase by offering limited items: limited time, limited quantity, so you have confidence that when you purchase them, they won't be offered later on in some other way.[4] – Steven Sharif
- All cosmetic store items will be non-tradeable.[7] There will be no gifting mechanism for cosmetic items.[8]
I don't want cosmetic items that can be purchased from the market to be transferable... because it is in a way a transfer of money for potentially something in-game.[8] – Steven Sharif
Cosmetics
Cosmetics offer different (but not better) ways to customize your experience in Ashes of Creation.[11][12]
- What you can buy for cosmetics are different, they're not better. It's not that you need to purchase a cosmetic in order to look good in the game. Visual progression within the game is on-par with the cosmetics that we would sell. We are not preserving the best looking cosmetics for our shop cosmetics, they are just going to be different.[11] – Steven Sharif
- All skin cosmetic items are cosmetic items only and do not grant the user any other benefit. The lore text is flavor text, and background of the creatures and items in the world of Verra.[9]
- Types of cosmetics:
- Equitable cosmetics, both from a quantity and quality standpoint, are achievable through in-game means.[16][4] Cosmetics achievable in-game will be on-par, and in the case of legendary skins, even more elaborate than shop items.[17][2][10]
- I want to make sure that equitable cosmetics both from a quantity and quality standpoint are achievable through in-game achievements. Time, effort should let you be happy with what you can accomplish.[4] – Steven Sharif
- In my opinion quality of cash shop cosmetics should be equal to in game achievable cosmetics, but offer a diverse selection of unique looks.[6] – Steven Sharif
- There will be legendary cosmetics that are only achievable in-game that will never be offered in the cosmetic shop.[17][2][10]
- The most grand looking cosmetics will be from in-game achievement only.[18] – Steven Sharif
- There will not be recolors or material swaps on the monthly cosmetics as a means to populate in-game achievements.[17]
- There will be variants of the monthly cosmetics for NPCs and Mobs.[17][19]
- Component pieces of cosmetic armor may be reused in other in-game achievable gear sets.[17]
- From an armor standpoint, we cut armor sets up into many different pieces. These pieces can sometimes be used as part of other sets, that may include helmets, wrists, gloves etc. So while you will not see an achievable white version of the corvid castigator set in the game for example, you may see its shoulder piece used in another set, or its leggings, or wrist piece used in another set (not every piece as to form the whole set, but perhaps a couple pieces). This would be difficult to notice at first glance, due to the material, texture and color variation used, but this modular approach to content creation makes achieving a wide variety of looks achievable for an MMORPG of our size.[17] – Steven Sharif
- Different variants of store purchased cosmetic creatures (Pets and Mounts) may exist in the wild.[20][21]
- While the exact same skin will not be available again in the future once it's gone from the Shop, these skins are all variants of creatures that you can expect to see across Verra - so perhaps you will find one with a similar style in-game![20] – Sarah Flanagan
- Cosmetics can be used by all races but there may be slight variations to make them work with the body builds of each race.[22][23]
- There will not be mascot looking/furry cosmetics.[24]
- It's important to remember, Ashes is a NO-BOX COST subscription only game, with an optional cosmetic marketplace. This achieves a few things from a monetization model. Having a lower barrier to entry for players to try the game when they don't have to fork out $60 for the box price is good, our box price is 0$. This also places an emphasis on the game's retention and our continual updates and content creation to keep players playing and staying subscribed (a put your money where your mouth is sort of philosophy for us as a company). It also means players don't have to spend $60 every time there is an expansion.[17] – Steven Sharif
- Is there an answer that satisfies everyone? Nope. And that's ok. We are open and transparent with our philosophies and business model. You know what you are getting with Ashes and to me, given my experiences in other games, it is a nice breath of fresh air.[17] – Steven Sharif
- Costume and pet cosmetics don't have a level restriction. Building, ship, caravan and mount cosmetics require an in-game item to be obtained first to apply the cosmetic.[25][26]
- I know there have been quite a few questions regarding cosmetics over the years. As we get further along in development, we'll be providing more specific information regarding what specific buildings, items, etc., you can place each cosmetic on. We'll update this for all past items.[27] – Margaret Krohn
- Cosmetics are not tradeable with other players but can be reassigned to other characters (alts) within the same account.[28][7]
Skins
Cosmetic skins are Accessories, Buildings, Caravans, Mounts, Pets, and Ships that are sold in the cosmetic store.[30][31][32]
- Skins are cosmetic items that do not grant the user any benefit.[33][9]
- Cosmetic skins are only be able to be applied to things that have already been earned, crafted or found within Ashes of Creation.[34][35]
- Owning cosmetics does not guarantee the acquisition of the item the cosmetic can be used on. Players must still achieve the corresponding item/building.[34] – Steven Sharif
- Caravan skins change the appearance of an in-game mount and in-game caravan that are hooked up to each other.[38][39]
- The best cosmetic skins will be in-game achievable.[40]
- The best skins will be in-game achievable (obviously “best” is subjective, so I’d say the most ornate and detailed/unique).[40] – Steven Sharif
Pay to win
Ashes of Creation will not be pay to win or pay to convenience. This is a core philosophy of the game that will not change.[41][42][13][14][2][15]
- We have a very strong commitment as a team, as a company, as fellow gamers of MMOs, where we believe that achievements within the game that relate to your character power and progression is a paramount thing to keep protected; and not allow for people to subvert those achievements in a method of acquiring through swiping their credit card or whatever.[13] – Steven Sharif
- Ashes of Creation will not be pay to win, that is our pledge to the community. One of the core principles we set forth with Ashes of Creation is a very strong desire to maintain the game's even playing field.[15]
- A lot of developers and companies have come along in the past- and I've been hit by this too- and they've said we're not going to have pay-to-win and then boom they roll out some pay-to-win. We have consistently said we won't be pay-to-win and in the pre-orders that we provide and even in the Kickstarter there were absolutely zero pay-to-win components whatsoever. So not only will we talk the talk but we will walk the walk as well.[2] – Steven Sharif
- Because we are a non-box purchase game, meaning there is no box price to play Ashes of Creation, it is only a subscription; and that's beneficial because it reduces the barrier of entry and we want a high population obviously; but at the same time one of the ways we augment the revenue flows to sustain constant updates and new chapter releases and additional content within the game is through a cosmetic-only marketplace; and that means absolutely no pay-to-win whatsoever; and that will be adhered to forever.[14] – Steven Sharif
- Inventory slots, RNG loot boxes and XP potions are considered pay-to-win.[43][44][45][46]
- There will not be level boosts or auto-leveling.[47]
- There will not be a loot box system in Ashes of Creation.[43]
- We will not use a loot box system for cosmetics either. We currently have a cosmetic store that offers limited time, limited quantity items to help sustain game development. These items are purely decorative and do not offer any in-game benefits.[43]
- Multiple accounts and multi-boxing on separate computers is not currently considered pay-to-win.[44][48][49]
- My definition of pay-to-win is really anything that affects the in-game economy, the in-game action pool, your abilities and/or skills... In my opinion the inventory slots and the XP potions would be considered pay-to-win.[45] – Steven Sharif
- Items sold in the store that are also obtainable through gameplay are still considered pay-to-win.[50]
- It undermines an achievement when you remove the need to achieve it.[50] – Steven Sharif
- Q: Will there be RNG boxes?
- A: I dislike RNG. Archeage made me loath rng monetization gimmicks.[46] – Steven Sharif
Obtaining cosmetics
Some cosmetics can be obtained in-game:[3]
Achievements may unlock some cosmetics.[3]
Not all cosmetics are obtainable through in-game means. These will be purchasable through the cosmetic store.[3]
Cash shop cosmetics will be limited in quantity, limited in time for purchase. They will be unique, but you will also have extremely difficult to gain cosmetics in game as well as unique cosmetics that look great and better... There will be a lot of cosmetics that are achievable in the game because that is a very fun aspect of MMO play.[51] – Steven Sharif
Pre-order packs
Pre-order packs were available from the Cosmetic store up until they ended on January 17, 2024 at 11:00 a.m. Pacific.[52][1]
- Wayfarer pre-order pack (History).
- Expeditionary pre-order pack (History).
- Voyager pre-order pack (History).
- Voyager plus pre-order pack (History).
We offer cosmetics for players who wish to support the project early. The exclusive nature of the limited availability is something I think collectors value. If you buy cosmetics as an MMO player, I know I enjoyed if the cosmetic is rare and not every girl at the party is wearing the same dress. In addition, these cosmetics are used to populate the world through NPC variants and color/texture changes so their offering aligns with our production schedule. The good thing about these packs is they contain no P2W advantages and there is no box cost, so from a mechanics standpoint you do not need to buy them to excel in the game on launch. And also, there are comparable and subjectively more grand cosmetics achievable in game as well.[19] – Steven Sharif
Cosmetic binding
All cosmetic store items will be non-tradeable.[7]
- Cosmetics are not tradeable with other players but can be reassigned to other characters (alts) within the same account.[28][7]
- This is a reversal of the earlier statement that assignment of account-bound cosmetics to a character cannot be undone.[53]
Transferring cosmetics between alts
The account management page is used to assign or reassign cosmetics to characters within an account.[28][55][56][57]
- Cosmetics can be reassigned to other characters (alts), but can only be active on one character at a time.[28][56][57]
- There will likely be a cooldown for reassigning cosmetics between characters.[28]
Cosmetic items
Cosmetic items allow players to customize their character in-game.[58]
- Eye color.
- Skin color.
- Hair color.
- Hairstyles.
- Tattoos.
- Scars.
Cosmetic items that produce in-game cosmetic effects will also be available.[59]
- Fireworks.
- Picnics.
- Camps.
Dyes
Dyes in Ashes of Creation may refer to:
Dye usage
Dyes are one-time use items that apply a cosmetic color change across all dyeable items that are equipped on a player's character (paper-doll).[62][63][64]
- Two dye channels are provided per character that together influence up to 50% of the gear that is equipped by that character.[62]
- The first dye channel is for lower grade dyes that influence 10 to 20% of armor appearance on that character.[62]
- The second dye channel is for higher tier dyes that influence up to 30% of armor appearance on that character.[62]
- The original design allowed individual items to be dyed with different dyes.[63]
- One of the things that we want to do- again talking about player agency- is we want to give them the ability to change the appearance of their armor sets that they're wearing; and the way we've approached the dye solution is through a channeled system. We have a two channel dye system where the first channel is a lower grade dye that it has influence over between 10 to 20 percent of your overall armor appearance; and then the second channel dye is a higher tier dye that you have to acquire; and by doing so you can influence the remaining thirty percent- up to thirty percent of that armor appearance: So up to a total of fifty percent influence that can occur across all the pieces that you wear. Now one unique approach to the way we're doing this dye system is we're not allowing individual dyes to be applied on individual items, but instead we keep a cohesion across the set by applying that dye channel to your character; and when you equip a piece with your overall character it will assume that dye channel from your paper doll. So you apply the dyes to your character and when you equip a piece of item it will take that dye and it will influence the channel over that particular piece so that it comes into alignment. And what the reason that we're doing that is there's a lot of options with regards to customization for your character appearance, whether it be through transmog, through costumes, through mixing and matching sets and pieces that you can wear; and what we want to avoid is the rainbow effect where these pieces do not look good together and it creates the clown that's walking down the street.[62]
The Kickstarter dyes are sets of unique colors that are not obtainable by players who did not participate in Crowdfunding. These dyes are not usable as normal dyes are. Instead they are used to override the color of another dye obtained in game.[65]
- They are assigned to a character from a user's account management page.[65]
- They do not expire, so they may be used to continually override dye colors.[65]
- Once a dye has been overridden it becomes a bound dye to that character, so the colors cannot be sold for in-game benefit.[65]
- When an item is sold or transferred, color changes are reverted.[65]
Armor appearance
- Gear is intended to be realistic in appearance.[66][67][68]
- Armor will not be overly sexual in appearance.[66][68]
- I'm more of the mind that it wouldn't really serve a purpose to have bikini plate armor, just in like reality, if you're going to have armor, it should be protective. I think from a fashion statement is enjoyable for some people, but it's a an immersive issue.[67] – Steven Sharif
- Some armor and costumes will be more revealing than others, but there will not be nudity in the game.[70]
- There might be sliders, but there are not gonna be naked sliders.[70] – Steven Sharif
- Each race is getting its custom geo pieces, which then will share thematic components such as color palette, attachments, design filigree. Those types of things will get shared across the geo but generally you're going to see unique races with unique geo.[74] – Steven Sharif
- The appearance of crafted gear is influenced by its rarity.[75]
- Crafters are able to influence what their crafted items look like.[77][78]
- Cosmetics can be used by all races but there may be slight variations to make them work with the body builds of each race.[22]
- Dye cosmetics can be used to change gear colors.[3][79][61]
Appearance slots/Transmogs
Gear will have appearance slots (Transmutation/Transmog/cosmetic slots) that are used to copy the appearance of an item (in some cases).[85][86][87][88]
- We do have a transmog system that is planned. It's not in yet of course, but we have plans around it; and our armor sets are crafted in such a way to facilitate that, both from a dye perspective as well as to swap individual pieces of mesh appearances with other mesh types.[85] – Steven Sharif
- There are rules when applying cosmetics to specific items, unlike costumes, which don't have level restrictions.[26]
- Cosmetic slots can be toggled on or off on their character by the player.[89]
- Cosmetics, whether purchased from the shop or earned in game, are an important component of MMORPGS I personally enjoy; and there's a lot of collectors out there who spend a great deal of time either in-game achieving these things or spend money purchasing them from the cosmetic only marketplace; and we don't want to demean or reduce that achievement or that expenditure. So it's going to be situational where the default appearance will be applied and can be activated.[90] – Steven Sharif
- A default player appearance may be automatically applied during sieges, PvP events, or other large-scale battles to improve client-side performance.[91][90][92][93]
- When you enter into a siege environment, when you enter into a PvP event you are then able to utilize the default player appearance perspective, which removes cosmetics and removes specific gear visuals and instead gives a basic appearance for each armor type, whether it be cloth, plate, or leather. This obviously cuts down on the rendering performance issues that can occur in high density battles.[91] – Steven Sharif
Attachments
Attachments are able to be unlocked as flair pieces to armor to create a customizable look.[94]
- There will be hundreds of attachments available ranging from a small clasp to the front plate of a breast plate.[94]
Caravan cosmetics
Caravan skins ("Pimp my caravan") were available in the cash shop (cosmetic store).[32]
- The skin changes the appearance of an in-game mount and in-game caravan that are hooked up to each other.[38][39]
- The caravan and mount components of the skin are not able to be utilized separately.[38][39]
- Building, ship, caravan and mount cosmetics require an in-game item to be obtained first to apply the cosmetic.[25][26]
You'll need your own creature and caravan hooked up to each other, and then the caravan cosmetic skin goes over all of them to make it look like what's pictured. you're not able to split out separately that caravan mount skin, hence why you'd want the separate mount skin if you wanted to ride it independently.[38] – Sarah Flanagan
Merchandise
Merchandise for Ashes of Creation was planned to be available by fall or winter 2021.[96]
- "Vintage" merchandise was previously available from the Ashes of Creation store and PAX West 2017 packages.[97]
- Vintage merchandise was also a reward for placing in the top 5 in the Ashes of Creation 3rd Wikiversary Giveaway.[98]
I had a lovely meeting yesterday with our merch team and what they are cooking up for this fall/winter.[96] – Steven Sharif
List of cosmetics
External links
See also
References
- ↑ 1.0 1.1 Ashes of Creation cosmetic store.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 Livestream, July 25, 2020 (1:53:46).
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5
- ↑ 4.0 4.1 4.2 4.3 4.4 Livestream, 2018-04-8 (PM) (58:29).
- ↑ 5.0 5.1 5.2
- ↑ 6.0 6.1
- ↑ 7.0 7.1 7.2 7.3
- ↑ 8.0 8.1 Interview, May 11, 2018 (32:36).
- ↑ 9.0 9.1 9.2 9.3 Rime and Regal.
- ↑ 10.0 10.1 10.2 10.3 Ashes of Creation Reddit - Heat and Harmony.
- ↑ 11.0 11.1 Livestream, September 27, 2024 (2:04:30).
- ↑ Livestream, May 8, 2017 (48:52).
- ↑ 13.0 13.1 13.2 Livestream, September 27, 2024 (2:01:04).
- ↑ 14.0 14.1 14.2 14.3 Livestream, November 30, 2020 (56:02).
- ↑ 15.0 15.1 15.2
- ↑ Livestream, February 29, 2024 (1:12:23).
- ↑ 17.0 17.1 17.2 17.3 17.4 17.5 17.6 17.7
- ↑
- ↑ 19.0 19.1
- ↑ 20.0 20.1
- ↑ Livestream, June 28, 2019 (1:25:55).
- ↑ 22.0 22.1
- ↑ Livestream, June 26, 2020 (1:42:55).
- ↑ Podcast, November 15, 2020 (49:02).
- ↑ 25.0 25.1 25.2
- ↑ 26.0 26.1 26.2 26.3 Livestream, November 30, 2020 (57:50).
- ↑
- ↑ 28.0 28.1 28.2 28.3 28.4
- ↑ Ashes of Creation Store: Cosmetic store.
- ↑
- ↑
- ↑ 32.0 32.1
- ↑ Interview, November 10, 2024 (7:30).
- ↑ 34.0 34.1 34.2
- ↑ Livestream, December 6, 2018 (41:43).
- ↑ Livestream, June 30, 2023 (1:15:34).
- ↑ Livestream, August 28, 2020 (2:14:06).
- ↑ 38.0 38.1 38.2 38.3 38.4
- ↑ 39.0 39.1 39.2 39.3
- ↑ 40.0 40.1
- ↑ Livestream, January 11, 2025 (1:59:55).
- ↑ Podcast, October 12, 2024 (53:37).
- ↑ 43.0 43.1 43.2
- ↑ 44.0 44.1 Livestream, July 25, 2020 (48:28).
- ↑ 45.0 45.1 Podcast, August 4, 2018 (1:57:56).
- ↑ 46.0 46.1
- ↑ Interview, June 13, 2021 (48:27).
- ↑
- ↑
- ↑ 50.0 50.1
- ↑ Livestream, July 9, 2018 (55:20).
- ↑ Newsletter - Pre-order packages are ending reminder.
- ↑ Livestream, April 30, 2021 (1:20:03).
- ↑ Livestream, January 29, 2021 (46:48).
- ↑ Livestream, May 26, 2017 (18:10).
- ↑ 56.0 56.1
- ↑ 57.0 57.1
- ↑ Livestream, May 8, 2017 (48:49).
- ↑ Livestream, May 26, 2017 (32:14).
- ↑ Alpha-1 screenshot.
- ↑ 61.0 61.1 Livestream, July 28, 2017 (9:47).
- ↑ 62.0 62.1 62.2 62.3 62.4 Livestream, June 30, 2022 (1:06:02).
- ↑ 63.0 63.1 Livestream, October 30, 2020 (1:14:34).
- ↑ Livestream, May 26, 2017 (3:04).
- ↑ 65.0 65.1 65.2 65.3 65.4
- ↑ 66.0 66.1 66.2 66.3 Livestream, May 29, 2020 (50:20).
- ↑ 67.0 67.1 Livestream, May 26, 2017 (19:51).
- ↑ 68.0 68.1 Reddit Q&A, 2019-01-8.
- ↑
- ↑ 70.0 70.1 Livestream, December 23, 2021 (1:34:07).
- ↑ Livestream, February 29, 2024 (1:15:51).
- ↑ Podcast, August 4, 2018 (53:43).
- ↑ Livestream, October 28, 2022 (1:41:06).
- ↑ Livestream, September 24, 2021 (1:25:27).
- ↑ Livestream, November 30, 2023 (1:40:11).
- ↑
- ↑ Livestream, November 30, 2020 (1:05:22).
- ↑ Livestream, May 24, 2017 (24:19).
- ↑ Livestream, July 18, 2017 (54:56).
- ↑
- ↑ Livestream, October 30, 2020 (1:13:22).
- ↑
- ↑ Livestream, September 3, 2017 (48:56).
- ↑ Livestream, May 31, 2023 (58:37).
- ↑ 85.0 85.1 Livestream, January 3, 2025 (15:40).
- ↑ Interview, November 10, 2024 (56:29).
- ↑ Interview, August 24, 2018 (5:28).
- ↑ Livestream, November 17, 2017 (22:33).
- ↑ Livestream, February 9, 2018 (50:29).
- ↑ 90.0 90.1 Livestream, July 25, 2020 (54:10).
- ↑ 91.0 91.1 Interview, November 10, 2024 (59:00).
- ↑ Livestream, November 22, 2019 (1:08:05).
- ↑ Livestream, August 17, 2018 (1:07:51).
- ↑ 94.0 94.1 Interview, October 20, 2018 (3:34:46).
- ↑ Ashes of Creation Store: Ramstone Hauler.
- ↑ 96.0 96.1 96.2 96.3
- ↑ PAX 2017 Merch.
- ↑ Ashes of Creation 3rd Wikiversary Giveaway prizes