Backs

A big component of the MMORPG that - half of that acronym is RPG role-playing game. And in order to role-play you need to be able to represent what your character is doing in that world and part of what animation is doing is creating these sockets on the let's say the belt or the back that can plug in certain types of props or items that are created by the character team, like Carson, might be a scroll tube, it might be a potion, it might be whatever: Those players will have the ability as we've discussed in the past will have the ability to select what they want to be represented in those sockets and then animation will make sure that jibe well in movement.[1] – Steven Sharif
Back slots include.[2]
- Ranged slot.[3][4][5][2]
- Cloak/Cape.[3][5][2]
- Accessory (backpack etc).[3][2]
- Shields.[5][2]
- Shields have likely been moved to an offhand slot.[6]
List of Back armor
Cloaks
Cloaks (capes/coats/backs) are a type of back armor in Ashes of Creation.[8][9]
- There will be one shoulder capes, full body capes and cloaks. These attach to the player's back slot.[10]
- There will be capes (cloaks) with hoods.[11]
- There will be a UI setting to hide cloaks/hoods.[12][10][13]
- Cloak cosmetic skins can not be applied over costumes.[14]
Backpacks

I see now I've actually gotten a unique looking structure for the Aelan Herbalism Basket; and those are the types of structures you would expect them to gather that are the gatherables for herbalism. So, that's not necessarily to say that I can't collect non-herbalism resources: I could and I could put them in that bag, but it just wouldn't utilize the most beneficial aspect of it, which is the higher stack count for those types of herbalism resources.[15] – Steven Sharif

In order to roleplay you need to be able to represent what your character is doing in that world and part of what animation is doing is creating these sockets on the let's say the belt or the backpack that can plug in certain types of props or items that are created by the character team.[16] – Steven Sharif
Backpacks (also referred to as a Bags) are craftable items that provide personal inventory space.[17][18][19][20][21]
- Backpacks offer varying stack sizes and/or spatial inventory shapes that are optimized for carrying different items.[15][20]
- Gatherer's backpacks are intended to carry gatherable resources in spatial inventory slots relating to specific gathering professions.[15][20]
- Adventurer's backpacks are intended to carry consumables and items in non-spatial inventory slots.[20]
- These bags have specifically curated benefits for stack sizes of the type of resources they relate to and that's the specific profession of gathering and the resources you would gain from those those different unique professions.[15] – Steven Sharif
- Profession NPCs sell lower level backpacks.[22] Higher level backpacks are crafted by players.[17][18][19][20]
- There's item progression as it relates to quality of bags, types of bags, and the materials they're most used for. Some of them are more PvP oriented that can reduce significantly drop rates for PvP as a result of that progression.[19] – Steven Sharif
- Some of those bags might have increased times to interact with a player corpse and you can choose to perhaps have less capacity, less stack size, less slot availability for the certain types of gatherables you may want to acquire in exchange for an increased interaction time for other players that might try to loot that bag, giving you time to reach it and take back your belongings. Or, if in the middle of a fight they see a corpse on the ground and they're like wait a minute, I want to grab that. Well, if I got to spend 10 seconds to interact with that corpse and there's combat going on, this is an opportunity strategically for you to recapture the grounds- for you to recapture the battlefield. You want to think about those types of interactions. How do you add layers of strategy to engagements and there's ways to do that through inventory management as well.[25] – Steven Sharif
- A character currently may equip up to 3 artisan backpacks, but is subject to change.[26]
- Artisans must meet the required artisan certification to equip backpacks of that level (or lower).[27]
- Characters may equip multiple of the same type of backpack.[28][29]
- Backpacks are equippable (visually) in a character's back slot.[3][2]
- Backpacks are only able to be equipped by player characters.[30]
Gear appearance priority
Players can set the appearance priority for the items they wish to show in their Back and Belt slots.[5][31][32]
- Only one item can show at a time, and that is determined by player choice.[2]
- Some ranged or melee abilities require a specific weapon to be equipped. Weapons that are equipped in the character's ranged or offhand slots will automatically swap in and out as required by the skill.[33][34][35][36]
- Players may toggle back and forth between using their ranged and melee slot for basic weapon attacks.[33]
- Idle animations will be selectible by players in the character creator.[38]
Visuals
2023-05-05 2023-01-30 2023-01-30 2023-01-30 2022-10-02 2018-11-30
See also
References
- ↑ 1.0 1.1 Livestream, May 30, 2019 (1:09:13).
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7
- ↑ 3.0 3.1 3.2 3.3 3.4 Livestream, April 28, 2023 (1:08:55).
- ↑ Livestream, February 24, 2023 (46:15).
- ↑ 5.0 5.1 5.2 5.3
- ↑ Livestream, May 31, 2023 (48:11).
- ↑ Video, May 31, 2024 (10:02).
- ↑
- ↑ Livestream, July 28, 2017 (31:30).
- ↑ 10.0 10.1 Livestream, September 30, 2020 (49:51).
- ↑
- ↑ Interview, February 8, 2025 (1:05:52).
- ↑ 13.0 13.1
- ↑
- ↑ 15.0 15.1 15.2 15.3 15.4 Video, November 30, 2023 (13:38).
- ↑ Livestream, May 30, 2019 (1:09:17).
- ↑ 17.0 17.1 Livestream, November 30, 2023 (1:34:08).
- ↑ 18.0 18.1 Livestream, June 30, 2023 (1:24:42).
- ↑ 19.0 19.1 19.2 19.3 19.4 Livestream, April 28, 2023 (1:18:48).
- ↑ 20.0 20.1 20.2 20.3 20.4 20.5
- ↑ Livestream, February 24, 2023 (54:55).
- ↑ Video, November 30, 2023 (12:05).
- ↑ 23.0 23.1 Interview, November 10, 2024 (59:42).
- ↑ Podcast, December 3, 2023 (14:18).
- ↑ 25.0 25.1 Podcast, July 15, 2023 (26:31).
- ↑ Podcast, December 3, 2023 (3:11).
- ↑ Podcast, December 3, 2023 (13:00).
- ↑ Livestream, November 30, 2023 (1:43:53).
- ↑ Podcast, December 3, 2023 (14:12).
- ↑ Livestream, November 30, 2023 (1:44:04).
- ↑
- ↑ Livestream, June 4, 2018 (19:48).
- ↑ 33.0 33.1 Livestream, March 29, 2024 (1:55:14).
- ↑ Livestream, September 30, 2022 (49:16).
- ↑ Podcast, September 29, 2021 (40:50).
- ↑ Interview, May 11, 2018 (16:32).
- ↑ Livestream, September 3, 2017 (48:56).
- ↑ Livestream, January 28, 2022 (39:30).