Beginners Pole

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Beginners Pole is a Fishing pole in Ashes of Creation.

BeginnersPoleIcon.png

Type Fishing pole
Rarity Common
Level requirement 1
Resource tiers 1
Source Vendor
Cost 10

Obtaining

Artisan tools

Gathering requires the creation and use of harvesting tools that enable the gathering of resources.[2][3][4]

  • Tools will have durability and tool lifespans.[8][9]
    • The amount of usages of a gathering tool increases as the gatherer becomes more proficient in the gathering artisan tree.[8]
    • Tools may become non-repairable, requiring re crafting.[9]
  • Artisans will not need to rely on other trees in order to make their tools.[3]
Tools do advance within the artisan tree, so your ability to either gather, process or craft will require the equivalent tools necessary at that stage of crafting in order to accomplish the task at hand. So, you could not mine copper and mithril with the same tool.[4]Steven Sharif
  • The developers are considering the introduction of gathering tools that require two players, such as two-person saws that can fell larger trees.[5]
Your progression within the profession will take account what tools you can use. There might even be some opportunity to do some gathering with other players that you know. Typically in other games that I play you usually do the gathering alone. You're venturing around alone; and we wanted to take a look at maybe having a friend to help you with a two person saw on a larger tree. Maybe there's some panning that you could do as opposed to just hitting with the pickaxe. So, we'll have other tools that are part of that progression path and other activities that players can do if they would like to gather together.[4]Kory Rice
info-orange.pngThis section contains information from Alpha-1 testing. It will be updated when new information is made available.

Gathering tools for Mining, Herbalism, Lumberjacking, and Fishing are associated with a resource tier.[5][2] For example: A tier 2 axe can gather tier 1 and 2 lumber and no higher.[10]

Tool rarity Resource tiers Vendor price Vendor location
Common 1 10g Alpha-1 starting area
Uncommon 1 - 2 100g Expedition (stage 1) nodes
Rare 1 - 3 500g Encampment (stage 2) nodes
Epic 1 - 4 2000g Village (stage 3) nodes

See also

References