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The former city of Aela Alpha-2 concept art.[1]
Aelan ruins.[2]

Aela was the capital city of the Aelan Empire prior to the Exodus from Verra.[3][4][5]

It is a massive area; and again the reason why it's so large and why this might be very atypical for us as players to experience in such a starting area something so big, is because this place changes based on what you do in the world; and different areas of this city become accessible as the world develops further. And there's reasons for you to come back at later levels and experience that.[7]Steven Sharif


Aelan capital city Aela Alpha-2 concept art.[9]

Pictured is concept art of the former capital city of the Aelan empire![9]

Aelan Humans are split into two races: Kaelar and Vaelune.[10]

The Aelan Empire

Aela, the capital city of the Aelan Empire prior to the Exodus.[3][4][5]

This concept art shows the capital city of the Aelan empire before the fall which left it in ruins. [4]

Prior to The Fall, the Aelan Empire was Verra's largest nation. The Empire used its armies to bully many city states, bending them to its will.[13]

The Aelan empire is the most recent successor of the once great house of Lyneth. For over one thousand years the house of Lyneth ruled over the Aela. A golden age endured for most of their reign. It was only during the dawn of [the last century before the fall], during the Great War of the Undying that the house fell. With no suitable heir to the Lyneth throne the country fell into chaos. What arose is the fragile republic we see today. Overseen by the Emperor elected through the Council of Five: The five who govern the greatest cities on the Empire. The Aelan empire is by far the largest nation in all of Verra, with over eight million souls among its inhabitants. Aelans also represent the single largest population on Verra. Their borders touch upon every other nation; and with their interests of expansion on the seas of Verra, they are able to deploy their widely feared armies to any shore. The Empire uses this fear to bully many city states, bending them to their will. Those who deny the will of the Empire often find themselves at the end of a sword.[13]Steven Sharif


The Wreckage of Carphin zone.[15]

Carphin was a large city of the Aelan Empire, which housed the Empire’s most prestigious university. At the university stood a tall tower used by the most prolific mages in their studies of the essence. That tower now serves as an expansive vertical dungeon with lost treasures and antiquities fraught with dangers and terror not for the faint of heart.[16]Steven Sharif

The Wreckage of Carphin is a zone in the Riverlands biome.[15]

  • The Wreckage of Carphin is the area surrounding the Tower of Carphin dungeon. The Wreckage caters for groups of three to five players, whereas the Tower is intended for full parties.[17]
Carphin is broken up as a hunting area into two primary sections: There is the tower itself and then there is the wreckage of the city in which Carphin existed beneath. Now, the beneath section is the wreckage itself, is generally catering towards groups of three to five players. So it's not so much a solo area, but it is an area where you might go with a few friends. But if you went with a full party then maybe your kill rate needs to be really high; and there's a few sections that are in the wreckage area that could support that, but not the entire wreckage. Okay, so that's an important distinction to keep in mind when thinking about the dungeon itself. The tower is intended for full parties and there are I believe five levels above the base level, so six total levels that are playable; and each of those levels will support anywhere from three to four groups essentially, so it is a relatively large structure: a vertical dungeon that we're expecting groups to spend a lot of time in.[17]Steven Sharif
Carphin was one of the great cities of the Aelan Empire and it's now in ruins.[15]Jeremy Gess
It was a focus of the mages and study of the Aelan Empire. Carphin was a city that had a great mage population, so it had a university there. And things went bad there in the last days of the fall. They made some desperate measures in a really awesome quest series that Scott's written up.[19]Jeremy Gess
We've talked a lot about how corruption- this red influence and the use of how this evil-esque type of magic influences the world around you; and this is a great example in the city of Carphin where you can see how a variant of that corruption- blood magic variant has its own style guide, its own indication of what is going on in this area... In Alpha-1 you saw a few of that- a couple places for the corruption influences back in '21, but it's a large part of how these zones adapt and can change around. Corruption is always trying to encroach on civilization.[20]Steven Sharif

Laria Lemonte

Laria Lemonte 3D turntable.[22][21]

Laria Lemonte is a powerful wizard who has unfortunately gone down a dark path.[22]

Laria Lemonte, Head Mistress at Carphin University, was one of the most important mages in the Aelan Empire at the time of the fall. Heeding advice from an unknown origin, she engaged in desperate and dark acts in a fruitless attempt to save the Aelan capital city Aela from destruction.[23]

  • The blood sacrifice of Veric Pulsifer began a ritual that led to the mass killing of the residents of Carphin, turning them undead.[24]
The curse of Carphin was born from blood magic.[25]Steven Sharif
  • The unknown voice who was aiding and abetting her pursuits was the same Ancient that perverted King Atrax from beyond the void.[26]
  • The corrupt mist flowing from the tower did delay the legions of the Ancients in their progress toward the capital until they constructed an apparatus to allow them to cross the river.[24]

Mobs at this location


See also