2024-05-10 Community AMA with Steven Sharif
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Community AMA with Steven Sharif, May 10, 2024. Read the transcript.
Referenced by
- Talk:2024-05-10 Community AMA with Steven Sharif
- Academic node governments
- Academic nodes
- Academy
- Active blocking
- Active dodging
- Active skills
- Aela
- Aelan Empire
- Affiliations
- Alpha-2
- Alpha-2 phase-2
- Alpha-2 update notes
- Animation canceling
- Apartment destructibility
- Archetypes
- Artificial intelligence
- Artisan classes
- Ashes of Creation
- Attunements
- Auction house
- Augments
- Best-in-slot items
- Block
- Blocking
- Bosses
- Bounty hunter maps
- Bounty hunters
- Buying and selling
- Castle nodes
- Castle siege mechanics
- Castle sieges
- Changing citizenship
- Character
- Cinematic events
- Cities
- Citizenship
- Citizenship benefits
- Class-specific quests
- Class augments
- Class progression
- Classes
- Classes by archetype combination
- College
- Collision
- Combat
- Combat revamp
- Corrupted Essence
- Corruption
- Corruption Tier
- Corruption status effects
- Crafting
- Crops
- Currency
- Death penalties
- Defensive abilities
- Divine gateways
- Dual-wield daggers
- Dual wielding
- Dungeon bosses
- Dungeon difficulty
- Dungeons
- Economic node superpower
- Economy
- Emporium
- Enchanting
- Encounters
- Epic items
- Escrow system
- Estimated travel times
- Exchange
- Experience debt
- Factions
- Fast travel
- First-time user experience
- Foliage
- Freehold destructibility
- Freeholds
- Galleria
- Game balance
- Game difficulty
- Gameplay
- Gatherable resources
- Gathering
- Gear
- Gear appearance
- Gear loadouts
- Gear proficiency
- Gear slots
- Glint
- Grinding
- Group dynamics
- Group sizes
- Guild benefits
- Guild castles
- Guild formation
- Guild freeholds
- Guild hall skins
- Guild leaders
- Guild leadership tools
- Guild members
- Guild progression
- Guild size
- Guilds
- Headshot mechanics
- Hitboxes
- Hunting grounds
- Hybrid combat
- In game chat
- Instancing
- Item rarities
- Jumping puzzles
- Kickstarter
- King Atrax
- Kings and Queens
- Land management
- Languages
- Leadership powers
- Legendary items
- Level scaling
- Leveling
- Library
- Loot
- Loot tagging
- Looting
- Lore
- Maces
- Marketplace
- Markets
- Mentor program
- Meta
- Metropolis
- Minor races
- Mobility
- Mobs
- NPC races
- NPC types
- NPCs
- Narrative
- Narrative events
- Node advancement
- Node leadership
- Node siege mechanics
- Node sieges
- Node wars
- Nodes
- Offhand items
- One-handed spears
- Open-world PvP
- Open world battlegrounds
- Orders of the Seven
- Origin story
- APOC:Paladin's Might
- Pantheon
- Parry
- Passive skills
- Patron guilds
- Personal shops
- Plants
- Player businesses
- Player corruption
- Player driven narrative
- Player flagging
- Player movement
- Player stalls
- Player to player trading
- Playstyles
- Primary skills
- Processing
- Progression
- PvE
- PvP
- PvP background
- PvX
- Quest givers
- Quests
- Races
- Raid bosses
- Raids
- Rare items
- Religions
- Removing corruption
- Resources
- Respeccing
- Roads
- Rogue
- Rogue timeline
- Roleplaying
- Roles
- Ruins of Aela
- Scholars
- Schools of augmentation
- Schools of magic
- Seeds
- Shield
- Shields
- Siege instances
- Siege mechanics
- Sieges
- Skill and stat dampening
- Skill points
- Skill trees
- Skill types
- Skills
- Snare abilities
- Solo players
- Sound effects
- Spears
- Sprint
- Sprinting
- Stamina
- Static housing destructibility
- Stealth
- Story arc chapters
- Story arc quests
- Story arc rewards
- Story arcs
- Summoner
- Summoner timeline
- Summons
- Switching archetypes
- Tank
- Tavern
- Tavern communications
- The Ancients
- The Essence
- The fall
- The return
- Time to kill
- Tower of Carphin
- Towns
- Archive:Track
- Tulnar
- Two-handed spears
- Uncommon items
- Underrealm
- Universal resources
- Universal skills
- University
- Vassal nodes
- Villages
- Voice acting
- Voice communications
- Weapon attack cone
- Weapon classes
- Weapon swapping
- Weapon types
- Weapons
- World bosses
- Wreckage of Carphin
- Zergs