Group mounts
Multi-passenger group mounts were unlocked during the Kickstarter crowdfunding campaign.[2][1]
- These mounts will be elephant sized or larger.[3]
- Group mounts will be rarer and more difficult to obtain than regular mounts.[4]
- There will be a limit on the number of passengers (for each type of group mount).[4]
- Specific weapons systems may exist on different riding points on group mounts.[4]
The group mount is gonna be a very difficult mount to achieve, but once achieved it's gonna be very fun and and pivotal in gameplay. So the idea there is to have them grand.[3] – Steven Sharif
Mounts
Mounts are obtained through an early quest that is available to players in starting areas.[6]
- Mounts can also be found in the wild and tamed.[7][8]
- There are three different tiers of mount.[9]
- Aquatic/swimming mounts are classified as tier A.[10][11]
- Different tier mounts have different abilities that are unique to that tier. These may provide horizontal or vertical power gains.[12]
- Mounts can have up to four abilities, including speed boosts, offensive and defensive abilities.[13][14]
- Mount abilities are unlocked via the animal husbandry profession.[13]
- Mount speeds are determined by the base mount that skins are applied to.[15]
- Aquatic mounts are faster in water and slower on land. Land mounts are faster on land and slower in water.[16]
- Mounts will be purchasable from players utilizing Animal husbandry and taming.[17]
- Mounts will have rarities that they are either bred or acquired. These rarities may influence mount skills and visual effects, such as seasonal variations.[18]
- Fall damage that occurs while mounted will be first applied to the mount; and if the mount dies as a result, then the remaining damage may overflow onto the player, but this will be determined based on testing.[19]
- There may be emotes associated with mounts and pets, such as petting, hugging, or playing with them.[20]
- The majority of mounts are based on animals, but there may be some mounts based on inanimate objects in the future.[21]
Mount abilities and stats
Mounts have different core abilities, utility skills and stats that are based on the rarity of the mount and the mount's tier.[24][12][18][23][25]
- Is it intended that mount abilities are providing a matrix of choices options or strategy to the player? The answer would be yes. Because we have these abilities and different stat blocks that are governed through the Animal Husbandry system, the desire is to make sure, like any other piece of equipment or itemization choice, that strategy is carefully considered when determining the appropriate mount choice.[24] – Steven Sharif
- Mount abilities may provide either horizontal or vertical power gains.[12]
- Mounts can have up to four abilities, including speed boosts, offensive and defensive abilities.[13][14]
- Mount abilities are unlocked via the animal husbandry profession.[24][13]
- Tier one mounts will have certain type types of abilities that are unique to the tier ones and the tier twos will have certain abilities that are unique to the tier twos. In some cases those will be horizontal; in other cases they'll be vertical power gain. So it just depends on the situation. It's a situational element.[12] – Steven Sharif
- Based on skill choice, mounts can be used as initiation vehicles, escape vehicles, utility vehicles, and traversal vehicles.[26][27]
- Mounts have obviously many different applications and that's also going to speak to its identity when it has a skill selection choice too. Like do you- are you more aggressive in initiation with your mount? Okay well you probably want the ones that are going to be able to charge through and do some type of CC effect on players in front of you. Are you more about using them out to dodge and avoid different types of things? Well then you probably want some type of invulnerability skills or some type of protective skills that you can activate at certain times. Are you going to be more traversal and focus on speed you use your mount just go around the world and you don't really care about the combat aspect? Well then you probably want some skill sets on your mount that reflect that.[27] – Steven Sharif
- Mounts will have resistances.[14]
- Mounts will have varied speeds.[29]
- With some exceptions, mounts are able to be summoned during combat in the open-world.[27]
- There's definitely a difficulty from a balance perspective obviously on the design side when you're having to incorporate speeds that are so radically different from the normal player movement speeds; and mounts do have a obviously a significantly faster component there. But that's why you build into the to the skill sets that players have obviously those types of cc's which can either, as we spoke about previously, knock the player off of their mount, kill them with some massive damage, or stun the player. Those are components that are taken into account when balancing out these skill selections.[27] – Steven Sharif
Summoning mounts
Mounts are items that players carry then activate to summon the mount nearby.[17]
- Mounts are generally able to be summoned during combat in the open-world.[27]
A mount can be an initiation vehicle; it can be an escape vehicle; it can be utility vehicle; it can be traversal.[27] – Steven Sharif
- Animal husbandry mounts are summoned via an item that is obtainable from a stable (husbandry stall).[32]
Mounts are going to be items that you will be able to carry on your character and activate to summon the mount in front of you or near you; where you can then ride the mount.[17] – Steven Sharif
Right now we don't have it where the mount is separate from the player per-se. You automatically mount the mount when you summon it in the in the alpha. But in the future you'll be able to summon it and you won't have to automatically mount it. It'll just be standing next to you. It'll follow you around and then you'll be able to mount it.[23] – Steven Sharif
See also
References
- ↑ 1.0 1.1
- ↑
- ↑ 3.0 3.1 Livestream, April 30, 2020 (1:22:26).
- ↑ 4.0 4.1 4.2 Livestream, January 28, 2022 (1:11:40).
- ↑ Livestream, October 29, 2021 (1:01:28).
- ↑
- ↑
- ↑ Livestream, January 18, 2018 (34:08).
- ↑ 9.0 9.1 9.2 9.3 Livestream, September 30, 2019 (1:39:01).
- ↑
- ↑
- ↑ 12.0 12.1 12.2 12.3 Livestream, April 29, 2022 (1:11:24).
- ↑ 13.0 13.1 13.2 13.3 Livestream, April 28, 2023 (1:25:36).
- ↑ 14.0 14.1 14.2
- ↑
- ↑ Video, September 30, 2020 (6:38).
- ↑ 17.0 17.1 17.2 Livestream, 2018-04-8 (AM) (12:34).
- ↑ 18.0 18.1 Livestream, October 29, 2021 (51:48:).
- ↑ Livestream, February 25, 2022 (1:06:45).
- ↑ Livestream, April 29, 2022 (1:04:52).
- ↑ 21.0 21.1 Livestream, March 31, 2023 (1:17:42).
- ↑ Video, February 26, 2021 (20:25).
- ↑ 23.0 23.1 23.2 23.3 23.4 23.5 Livestream, April 30, 2021 (1:08:10).
- ↑ 24.0 24.1 24.2 Livestream, March 29, 2024 (2:39:07).
- ↑
- ↑ 26.0 26.1 26.2 26.3 Livestream, February 25, 2022 (1:14:21).
- ↑ 27.0 27.1 27.2 27.3 27.4 27.5 27.6 Livestream, April 30, 2021 (1:10:04).
- ↑ Livestream, May 31, 2023 (1:10:08).
- ↑
- ↑ Interview, July 19, 2020 (1:05:41).
- ↑ 31.0 31.1 Livestream, April 30, 2020 (56:16).
- ↑ 32.0 32.1 Livestream, November 17, 2017 (33:17).
- ↑ Interview, July 19, 2020 (1:05:50).