Development Timeline

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  • April 2014
    • Steven Sharif began formulating the overarching design theories.
  • December 2nd, 2015
  • February 2016
    • Began pre-production with development team.
  • May 1 2017
    • Kickstarter Began
  • May 3 2017
    • Kickstarter broke $1,000,000 in 36 Hours and unlocked Games of Chance[1]
  • May 4 2017
    • Kickstarter hit 6,500 backers and unlocked Kittens & Puppies[2]
  • May 5 2017
    • Kickstarter hit $1,250,000 and unlocked Enhanced Mounts[3]
  • May 7 2017
    • Kickstarter hit 8,000 backers and unlocked Kickstarter Weapon Skins[4]
  • May 8 2017
    • Kickstarter hit $1,500,000 and unlocked Enhanced Naval Content[5]
  • May 10 2017
    • Kickstarter hit 9,500 backers and unlocked Kickstarter Armor Skins[6]
  • May 12 2017
    • Kickstarter hit $1,750,000 and unlocked Underrealm Territories[7]
  • May 16 2017
    • Kickstarter hit 11,000 backers and unlocked Tidesnapper Mount[8]
    • Kickstarter hit $2,000,000 and unlocked Social Progression Paths[8]
  • June 2 2017
    • Kickstarter Ends
  • Testing Begins
  • Unknown
    • Release!!

References